Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
6
1Materials
$120,00000:00:474
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$500,00000:00:47- 1
Materials
$1,400,00000:00:47 !
Mini k
This item requires rank 13 in order to be used.
11,765
1,894
4,089
offense
defense
stealth
(+11,765)
(+1,894)
(+4,089)
13--off: 11,765
def: 1,894
stl: 4,089
$360,00000:01:56!
Cowprint suit
This item requires rank 11 in order to be used.
455
983
6,918
offense
defense
stealth
(+455)
(+983)
(+6,918)
11--off: 455
def: 983
stl: 6,918
$160,00000:02:3728
1Materials
$1,400,00000:02:46- 1
Materials
$150,00000:02:46 - 1
Materials
$375,00000:02:46 !
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
2,823
21,840
5,716
offense
defense
stealth
(+2,823)
(+21,840)
(+5,716)
18off: 2,823
def: 21,840
stl: 5,716
$600,00000:03:061
1Materials
$50,00000:03:463
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,050,00000:03:463
1Materials
$375,00000:03:4612
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$240,00000:03:46Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:03:463
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,050,00000:04:46- 1
Materials
$120,00000:04:46 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:46!
Binoculars
This item requires rank 12 in order to be used.
5,019
4,894
4,567
offense
defense
stealth
(+5,019)
(+4,894)
(+4,567)
12off: 5,019
def: 4,894
stl: 4,567
$280,00000:06:37!
Pirate mask
This item requires rank 6 in order to be used.
94
144
1,072
offense
defense
stealth
(+94)
(+144)
(+1,072)
6off: 94
def: 144
stl: 1,072
$20,00000:07:07- 1
Materials
$1,600,00000:07:47 6
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$750,00000:07:472
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$700,00000:07:47- 1
Materials
$60,00000:07:47 !
Improved crosshairs
This item requires rank 16 in order to be used.
9,058
4,909
9,263
offense
defense
stealth
(+9,058)
(+4,909)
(+9,263)
16off: 9,058
def: 4,909
stl: 9,263
$460,00000:08:274
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$200,00000:10:464
1Materials
$500,00000:10:463
1Materials
$150,00000:10:462
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$100,00000:10:4611
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$220,00000:12:468
1Materials
$160,00000:12:4617
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$850,00000:12:463
1Materials
$1,050,00000:12:46Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:13:461
1Materials
$50,00000:14:463
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$2,400,00000:14:46- 1
Materials
$1,050,00000:14:46 10
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$200,00000:14:46Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:16:47!
Army sweater
This item requires rank 9 in order to be used.
246
600
3,725
offense
defense
stealth
(+246)
(+600)
(+3,725)
9off: 246
def: 600
stl: 3,725
$100,00000:17:06!
Police vest
This item requires rank 12 in order to be used.
1,295
8,375
3,329
offense
defense
stealth
(+1,295)
(+8,375)
(+3,329)
12off: 1,295
def: 8,375
stl: 3,329
$260,00000:17:36Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:17:46Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:18:46!
Opera mask
This item requires rank 14 in order to be used.
846
2,177
9,864
offense
defense
stealth
(+846)
(+2,177)
(+9,864)
14off: 846
def: 2,177
stl: 9,864
$260,00000:19:36Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:19:47!
Pulse rifle
This item requires rank 12 in order to be used.
8,705
1,510
2,392
offense
defense
stealth
(+8,705)
(+1,510)
(+2,392)
12off: 8,705
def: 1,510
stl: 2,392
$260,00000:20:56Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:23:47!
Clown mask
This item requires rank 12 in order to be used.
957
1,163
9,378
offense
defense
stealth
(+957)
(+1,163)
(+9,378)
12off: 957
def: 1,163
stl: 9,378
$220,00000:24:36Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:25:47Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:29:46