Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:00:441
1--Materials
$350,00000:00:543
1--Materials
$150,00000:00:543
1--Materials
$1,155,00000:00:54!

Improved crosshairs
This item requires rank 12 in order to be used.

4,814
4,449
4,414
offense
defense
stealth
(+4,814)
(+4,449)
(+4,414)
12--off: 4,814
def: 4,449
stl: 4,414
$280,00000:01:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:54!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:02:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:542
1--Materials
$1,600,00000:03:542
1--Materials
$700,00000:03:54!

Police vest
This item requires rank 16 in order to be used.

3,062
26,989
9,738
offense
defense
stealth
(+3,062)
(+26,989)
(+9,738)
16off: 3,062
def: 26,989
stl: 9,738
$1,064,80000:04:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:54!

Tommy gun
This item requires rank 10 in order to be used.

6,036
993
1,624
offense
defense
stealth
(+6,036)
(+993)
(+1,624)
10--off: 6,036
def: 993
stl: 1,624
$180,00000:05:14!

Binoculars
This item requires rank 15 in order to be used.

13,538
10,708
8,587
offense
defense
stealth
(+13,538)
(+10,708)
(+8,587)
15off: 13,538
def: 10,708
stl: 8,587
$660,00000:05:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:54!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16off: 3,325
def: 4,163
stl: 24,139
$640,00000:06:34!

Simple M.T.V
This item requires rank 13 in order to be used.

1,740
10,627
3,858
offense
defense
stealth
(+1,740)
(+10,627)
(+3,858)
13--off: 1,740
def: 10,627
stl: 3,858
$320,00000:06:44- 1--
Materials
$50,00000:06:54 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:06:541
1--Materials
$20,00000:06:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:06:54
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:55!

Gang suit
This item requires rank 14 in order to be used.

1,515
1,786
14,341
offense
defense
stealth
(+1,515)
(+1,786)
(+14,341)
14--off: 1,515
def: 1,786
stl: 14,341
$360,00000:07:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:541

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:07:541
1--Materials
$20,00000:07:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:54!

Loaba suite v2
This item requires rank 15 in order to be used.

2,129
18,200
3,865
offense
defense
stealth
(+2,129)
(+18,200)
(+3,865)
15--off: 2,129
def: 18,200
stl: 3,865
$480,00000:10:44!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:10:44- 1--
Materials
$800,00000:10:54 1
1--Materials
$800,00000:10:54- 1--
Materials
$125,00000:10:54 7

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:11:551

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:11:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:55!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:12:441
1--Materials
$350,00000:12:548
1--Materials
$160,00000:12:541

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:54!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:16:44
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:16:55!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:17:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:54
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:20:54!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:21:44!

Cowprint suit
This item requires rank 12 in order to be used.

935
1,514
10,038
offense
defense
stealth
(+935)
(+1,514)
(+10,038)
12--off: 935
def: 1,514
stl: 10,038
$240,00000:21:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:54!

Ballistic vest
This item requires rank 11 in order to be used.

979
10,100
3,080
offense
defense
stealth
(+979)
(+10,100)
(+3,080)
11--off: 979
def: 10,100
stl: 3,080
$280,00000:29:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:54!

Clown mask
This item requires rank 10 in order to be used.

1,033
577
7,916
offense
defense
stealth
(+1,033)
(+577)
(+7,916)
10--off: 1,033
def: 577
stl: 7,916
$200,00000:35:34















