Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:272

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:274

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:00:273

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,155,00000:00:27!

MP5
This item requires rank 7 in order to be used.

2,083
210
1,067
offense
defense
stealth
(+2,083)
(+210)
(+1,067)
7--off: 2,083
def: 210
stl: 1,067
$60,00000:00:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:271
1--Materials
$20,00000:01:272
1--Materials
$250,00000:01:27!

Opera mask
This item requires rank 16 in order to be used.

2,361
3,090
16,552
offense
defense
stealth
(+2,361)
(+3,090)
(+16,552)
16--off: 2,361
def: 3,090
stl: 16,552
$440,00000:01:48!

Bayonet
This item requires rank 3 in order to be used.

198
149
143
offense
defense
stealth
(+198)
(+149)
(+143)
3--off: 198
def: 149
stl: 143
$1,00000:02:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:272

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$770,00000:03:273
1--Materials
$60,00000:04:27- 1--
Materials
$800,00000:04:27 !

Radar
This item requires rank 10 in order to be used.

4,337
3,985
5,034
offense
defense
stealth
(+4,337)
(+3,985)
(+5,034)
10off: 4,337
def: 3,985
stl: 5,034
$260,00000:05:0723
1--Materials
$460,00000:05:27- 1--
Materials
$800,00000:05:27 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:05:284

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:271

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:279

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:06:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:27- 1--
Materials
$385,00000:07:27 - 1--
Materials
$350,00000:07:27 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:274

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:281

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:08:28- 1--
Materials
$120,00000:08:28 2
1--Materials
$250,00000:08:28!

Prototype b-kit 1.0
This item requires rank 1 in order to be used.

10
87
26
offense
defense
stealth
(+10)
(+87)
(+26)
1--off: 10
def: 87
stl: 26
$1,00000:10:17!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:10:17- 1--
Materials
$100,00000:12:27 1
1--Materials
$50,00000:12:274
1--Materials
$80,00000:12:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:27- 1--
Materials
$100,00000:13:27 !

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:14:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:16:27!

Dragonskin armor
This item requires rank 15 in order to be used.

2,707
16,658
5,893
offense
defense
stealth
(+2,707)
(+16,658)
(+5,893)
15--off: 2,707
def: 16,658
stl: 5,893
$500,00000:17:17!

Military body armor
This item requires rank 13 in order to be used.

1,330
11,624
4,381
offense
defense
stealth
(+1,330)
(+11,624)
(+4,381)
13--off: 1,330
def: 11,624
stl: 4,381
$340,00000:18:37!

White suit
This item requires rank 9 in order to be used.

985
1,099
6,234
offense
defense
stealth
(+985)
(+1,099)
(+6,234)
9off: 985
def: 1,099
stl: 6,234
$160,00000:21:07!

Clown mask
This item requires rank 1 in order to be used.

15
6
96
offense
defense
stealth
(+15)
(+6)
(+96)
1--off: 15
def: 6
stl: 96
$1,00000:25:38!

Prototype b-kit 1.0
This item requires rank 3 in order to be used.

53
453
173
offense
defense
stealth
(+53)
(+453)
(+173)
3--off: 53
def: 453
stl: 173
$20,00000:27:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:27:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:29:27!

Revolver
This item requires rank 16 in order to be used.

21,576
3,611
7,964
offense
defense
stealth
(+21,576)
(+3,611)
(+7,964)
16--off: 21,576
def: 3,611
stl: 7,964
$660,00000:32:07















