Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:13!
Dragonskin armor
This item requires rank 14 in order to be used.
1,871
11,739
5,430
offense
defense
stealth
(+1,871)
(+11,739)
(+5,430)
14--off: 1,871
def: 11,739
stl: 5,430
$380,00000:01:02!
Shotgun
This item requires rank 12 in order to be used.
8,526
1,272
2,969
offense
defense
stealth
(+8,526)
(+1,272)
(+2,969)
12--off: 8,526
def: 1,272
stl: 2,969
$260,00000:01:02!
Pirate mask
This item requires rank 5 in order to be used.
113
77
825
offense
defense
stealth
(+113)
(+77)
(+825)
5--off: 113
def: 77
stl: 825
$20,00000:02:021
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:131
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:13Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:12Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:03:122
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:03:123
1--Materials
$60,00000:03:12Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:122
1--Materials
$40,00000:05:131
1--Materials
$800,00000:05:13!
Simple M.T.V
This item requires rank 10 in order to be used.
961
5,615
973
offense
defense
stealth
(+961)
(+5,615)
(+973)
10--off: 961
def: 5,615
stl: 973
$160,00000:05:32!
Proso armor
This item requires rank 14 in order to be used.
1,651
10,740
4,337
offense
defense
stealth
(+1,651)
(+10,740)
(+4,337)
14--off: 1,651
def: 10,740
stl: 4,337
$340,00000:06:025
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:07:12- 1--
Materials
$100,00000:07:12 7
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:07:12!
Revolver
This item requires rank 14 in order to be used.
12,030
2,658
5,182
offense
defense
stealth
(+12,030)
(+2,658)
(+5,182)
14--off: 12,030
def: 2,658
stl: 5,182
$400,00000:07:22Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:122
1--Materials
$100,00000:08:12Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:12Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:121
1--Materials
$125,00000:09:12- 1--
Materials
$60,00000:09:12 Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:10:13!
Improved crosshairs
This item requires rank 2 in order to be used.
59
56
58
offense
defense
stealth
(+59)
(+56)
(+58)
2--off: 59
def: 56
stl: 58
$1,00000:11:02!
Radar
This item requires rank 13 in order to be used.
5,756
3,909
4,760
offense
defense
stealth
(+5,756)
(+3,909)
(+4,760)
13--off: 5,756
def: 3,909
stl: 4,760
$280,00000:11:22!
Loaba suite v2
This item requires rank 11 in order to be used.
595
5,846
2,181
offense
defense
stealth
(+595)
(+5,846)
(+2,181)
11--off: 595
def: 5,846
stl: 2,181
$180,00000:11:22!
Gang suit
This item requires rank 11 in order to be used.
1,074
974
5,935
offense
defense
stealth
(+1,074)
(+974)
(+5,935)
11--off: 1,074
def: 974
stl: 5,935
$160,00000:12:031
1--Materials
$20,00000:12:121
1--Materials
$350,00000:12:12!
Cowprint suit
This item requires rank 3 in order to be used.
25
38
239
offense
defense
stealth
(+25)
(+38)
(+239)
3--off: 25
def: 38
stl: 239
$1,00000:13:021
1--Materials
$20,00000:13:12Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:13:122
1--Materials
$250,00000:14:121
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:14:12Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:12!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
1,978
19,636
8,113
offense
defense
stealth
(+1,978)
(+19,636)
(+8,113)
18--off: 1,978
def: 19,636
stl: 8,113
$600,00000:15:33!
Army sweater
This item requires rank 15 in order to be used.
2,752
803
11,157
offense
defense
stealth
(+2,752)
(+803)
(+11,157)
15--off: 2,752
def: 803
stl: 11,157
$300,00000:17:02!
Revolver
This item requires rank 13 in order to be used.
10,415
1,748
2,911
offense
defense
stealth
(+10,415)
(+1,748)
(+2,911)
13--off: 10,415
def: 1,748
stl: 2,911
$300,00000:17:02Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:17:13!
Proso armor
This item requires rank 10 in order to be used.
719
5,168
1,341
offense
defense
stealth
(+719)
(+5,168)
(+1,341)
10--off: 719
def: 5,168
stl: 1,341
$140,00000:17:32!
MP5
This item requires rank 11 in order to be used.
6,311
482
1,784
offense
defense
stealth
(+6,311)
(+482)
(+1,784)
11--off: 6,311
def: 482
stl: 1,784
$180,00000:18:02!
Proso armor
This item requires rank 13 in order to be used.
1,794
10,588
3,386
offense
defense
stealth
(+1,794)
(+10,588)
(+3,386)
13--off: 1,794
def: 10,588
stl: 3,386
$320,00000:18:02!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
2,823
21,840
5,716
offense
defense
stealth
(+2,823)
(+21,840)
(+5,716)
18--off: 2,823
def: 21,840
stl: 5,716
$600,00000:18:32!
Military body armor
This item requires rank 17 in order to be used.
2,318
16,196
4,910
offense
defense
stealth
(+2,318)
(+16,196)
(+4,910)
17--off: 2,318
def: 16,196
stl: 4,910
$460,00000:19:32!
Cowprint suit
This item requires rank 9 in order to be used.
442
651
3,790
offense
defense
stealth
(+442)
(+651)
(+3,790)
9--off: 442
def: 651
stl: 3,790
$100,00000:21:32!
Full ballistic vest
This item requires rank 15 in order to be used.
1,613
12,681
5,391
offense
defense
stealth
(+1,613)
(+12,681)
(+5,391)
15--off: 1,613
def: 12,681
stl: 5,391
$400,00000:22:02Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:12!
Bayonet
This item requires rank 14 in order to be used.
7,958
4,954
3,832
offense
defense
stealth
(+7,958)
(+4,954)
(+3,832)
14--off: 7,958
def: 4,954
stl: 3,832
$340,00000:26:22