Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
1,438
20,086
7,113
offense
defense
stealth
(+1,438)
(+20,086)
(+7,113)
18--off: 1,438
def: 20,086
stl: 7,113
$580,00000:00:05!
M4
This item requires rank 12 in order to be used.
8,161
1,293
2,738
offense
defense
stealth
(+8,161)
(+1,293)
(+2,738)
12--off: 8,161
def: 1,293
stl: 2,738
$240,00000:00:35Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:46Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:00:46Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:45Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:452
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:01:451
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:01:45!
Armor piercing bullets
This item requires rank 11 in order to be used.
3,965
3,028
3,077
offense
defense
stealth
(+3,965)
(+3,028)
(+3,077)
11--off: 3,965
def: 3,028
stl: 3,077
$200,00000:02:363
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:02:45- 1--
Materials
$80,00000:02:45 4
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$80,00000:02:451
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:02:45Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:45!
Military body armor
This item requires rank 16 in order to be used.
3,041
14,926
3,905
offense
defense
stealth
(+3,041)
(+14,926)
(+3,905)
16--off: 3,041
def: 14,926
stl: 3,905
$440,00000:03:06Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:46!
Dragonskin armor
This item requires rank 14 in order to be used.
1,871
11,739
5,430
offense
defense
stealth
(+1,871)
(+11,739)
(+5,430)
14--off: 1,871
def: 11,739
stl: 5,430
$380,00000:04:35!
Shotgun
This item requires rank 12 in order to be used.
8,526
1,272
2,969
offense
defense
stealth
(+8,526)
(+1,272)
(+2,969)
12--off: 8,526
def: 1,272
stl: 2,969
$260,00000:04:35!
Pirate mask
This item requires rank 5 in order to be used.
113
77
825
offense
defense
stealth
(+113)
(+77)
(+825)
5--off: 113
def: 77
stl: 825
$20,00000:05:351
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:05:461
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:05:46Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:45Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:06:452
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:06:453
1--Materials
$60,00000:06:45Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:452
1--Materials
$40,00000:08:461
1--Materials
$800,00000:08:46!
Simple M.T.V
This item requires rank 10 in order to be used.
961
5,615
973
offense
defense
stealth
(+961)
(+5,615)
(+973)
10--off: 961
def: 5,615
stl: 973
$160,00000:09:05!
Proso armor
This item requires rank 14 in order to be used.
1,651
10,740
4,337
offense
defense
stealth
(+1,651)
(+10,740)
(+4,337)
14--off: 1,651
def: 10,740
stl: 4,337
$340,00000:09:355
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:10:45- 1--
Materials
$100,00000:10:45 7
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:10:45!
Revolver
This item requires rank 14 in order to be used.
12,030
2,658
5,182
offense
defense
stealth
(+12,030)
(+2,658)
(+5,182)
14--off: 12,030
def: 2,658
stl: 5,182
$400,00000:10:552
1--Materials
$100,00000:11:451
1--Materials
$125,00000:12:45- 1--
Materials
$60,00000:12:45 Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:13:46!
Improved crosshairs
This item requires rank 2 in order to be used.
59
56
58
offense
defense
stealth
(+59)
(+56)
(+58)
2--off: 59
def: 56
stl: 58
$1,00000:14:35!
Radar
This item requires rank 13 in order to be used.
5,756
3,909
4,760
offense
defense
stealth
(+5,756)
(+3,909)
(+4,760)
13--off: 5,756
def: 3,909
stl: 4,760
$280,00000:14:55!
Loaba suite v2
This item requires rank 11 in order to be used.
595
5,846
2,181
offense
defense
stealth
(+595)
(+5,846)
(+2,181)
11--off: 595
def: 5,846
stl: 2,181
$180,00000:14:55!
Gang suit
This item requires rank 11 in order to be used.
1,074
974
5,935
offense
defense
stealth
(+1,074)
(+974)
(+5,935)
11--off: 1,074
def: 974
stl: 5,935
$160,00000:15:36!
Cowprint suit
This item requires rank 3 in order to be used.
25
38
239
offense
defense
stealth
(+25)
(+38)
(+239)
3--off: 25
def: 38
stl: 239
$1,00000:16:35Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:16:45Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:45!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
1,978
19,636
8,113
offense
defense
stealth
(+1,978)
(+19,636)
(+8,113)
18--off: 1,978
def: 19,636
stl: 8,113
$600,00000:19:06!
Revolver
This item requires rank 13 in order to be used.
10,415
1,748
2,911
offense
defense
stealth
(+10,415)
(+1,748)
(+2,911)
13--off: 10,415
def: 1,748
stl: 2,911
$300,00000:20:35Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:46!
Proso armor
This item requires rank 13 in order to be used.
1,794
10,588
3,386
offense
defense
stealth
(+1,794)
(+10,588)
(+3,386)
13--off: 1,794
def: 10,588
stl: 3,386
$320,00000:21:35!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
2,823
21,840
5,716
offense
defense
stealth
(+2,823)
(+21,840)
(+5,716)
18--off: 2,823
def: 21,840
stl: 5,716
$600,00000:22:05Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:45