Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:00:224
1--Materials
$80,00000:00:32!

Military body armor
This item requires rank 13 in order to be used.

1,022
11,409
2,193
offense
defense
stealth
(+1,022)
(+11,409)
(+2,193)
13--off: 1,022
def: 11,409
stl: 2,193
$300,00000:01:22!

Binoculars
This item requires rank 11 in order to be used.

5,074
2,794
3,133
offense
defense
stealth
(+5,074)
(+2,794)
(+3,133)
11--off: 5,074
def: 2,794
stl: 3,133
$220,00000:01:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:33
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:33!

Tommy gun
This item requires rank 10 in order to be used.

6,036
993
1,624
offense
defense
stealth
(+6,036)
(+993)
(+1,624)
10--off: 6,036
def: 993
stl: 1,624
$180,00000:02:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:322
1--Materials
$40,00000:04:32- 1--
Materials
$125,00000:04:32 !

Flex Armor Proto
This item requires rank 15 in order to be used.

2,623
15,380
5,212
offense
defense
stealth
(+2,623)
(+15,380)
(+5,212)
15--off: 2,623
def: 15,380
stl: 5,212
$460,00000:05:23!

Shotgun
This item requires rank 16 in order to be used.

17,022
2,453
4,867
offense
defense
stealth
(+17,022)
(+2,453)
(+4,867)
16--off: 17,022
def: 2,453
stl: 4,867
$480,00000:05:52
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:06:32!

GPS
This item requires rank 16 in order to be used.

13,431
6,725
7,622
offense
defense
stealth
(+13,431)
(+6,725)
(+7,622)
16--off: 13,431
def: 6,725
stl: 7,622
$560,00000:06:52!

Riot Shield
This item requires rank 13 in order to be used.

8,555
7,609
4,747
offense
defense
stealth
(+8,555)
(+7,609)
(+4,747)
13--off: 8,555
def: 7,609
stl: 4,747
$420,00000:07:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:07:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:331
1--Materials
$125,00000:07:336
1--Materials
$120,00000:07:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:323
1--Materials
$150,00000:08:322

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:321
1--Materials
$125,00000:08:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:32!

Proso armor
This item requires rank 15 in order to be used.

2,594
16,569
4,893
offense
defense
stealth
(+2,594)
(+16,569)
(+4,893)
15--off: 2,594
def: 16,569
stl: 4,893
$480,00000:10:22!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:10:42!

Police vest
This item requires rank 11 in order to be used.

1,286
8,113
2,552
offense
defense
stealth
(+1,286)
(+8,113)
(+2,552)
11--off: 1,286
def: 8,113
stl: 2,552
$240,00000:11:221
1--Materials
$20,00000:11:32!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,846
12,175
3,935
offense
defense
stealth
(+1,846)
(+12,175)
(+3,935)
12--off: 1,846
def: 12,175
stl: 3,935
$360,00000:12:221
1--Materials
$20,00000:12:331
1--Materials
$800,00000:12:33!

Javelin
This item requires rank 12 in order to be used.

8,172
1,304
3,692
offense
defense
stealth
(+8,172)
(+1,304)
(+3,692)
12--off: 8,172
def: 1,304
stl: 3,692
$260,00000:13:229

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:13:32- 1--
Materials
$50,00000:13:32 2
1--Materials
$100,00000:14:32!

M4
This item requires rank 16 in order to be used.

15,429
2,150
8,430
offense
defense
stealth
(+15,429)
(+2,150)
(+8,430)
16--off: 15,429
def: 2,150
stl: 8,430
$520,00000:17:53!

M4
This item requires rank 14 in order to be used.

12,586
1,328
3,798
offense
defense
stealth
(+12,586)
(+1,328)
(+3,798)
14--off: 12,586
def: 1,328
stl: 3,798
$360,00000:18:22!

Full ballistic vest
This item requires rank 15 in order to be used.

2,546
14,930
6,047
offense
defense
stealth
(+2,546)
(+14,930)
(+6,047)
15--off: 2,546
def: 14,930
stl: 6,047
$480,00000:19:22!

Revolver
This item requires rank 18 in order to be used.

27,604
1,645
9,847
offense
defense
stealth
(+27,604)
(+1,645)
(+9,847)
18--off: 27,604
def: 1,645
stl: 9,847
$780,00000:21:52!

Simple M.T.V
This item requires rank 17 in order to be used.

4,085
23,112
4,976
offense
defense
stealth
(+4,085)
(+23,112)
(+4,976)
17--off: 4,085
def: 23,112
stl: 4,976
$640,00000:23:52!

Explosive rounds
This item requires rank 13 in order to be used.

6,074
6,453
5,207
offense
defense
stealth
(+6,074)
(+6,453)
(+5,207)
13--off: 6,074
def: 6,453
stl: 5,207
$360,00000:24:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:25:32!

Desert eagle
This item requires rank 16 in order to be used.

21,480
2,211
9,211
offense
defense
stealth
(+21,480)
(+2,211)
(+9,211)
16--off: 21,480
def: 2,211
stl: 9,211
$660,00000:26:13!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:26:23!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:26:52!

Business suit
This item requires rank 14 in order to be used.

1,479
2,379
18,166
offense
defense
stealth
(+1,479)
(+2,379)
(+18,166)
14--off: 1,479
def: 2,379
stl: 18,166
$440,00000:27:42
















