Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
10

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:00:572
1--Materials
$40,00000:00:571

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:57
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:57!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:01:16!

GPS
This item requires rank 11 in order to be used.

4,694
3,827
4,614
offense
defense
stealth
(+4,694)
(+3,827)
(+4,614)
11--off: 4,694
def: 3,827
stl: 4,614
$260,00000:01:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:56!

Binoculars
This item requires rank 11 in order to be used.

5,161
2,971
2,878
offense
defense
stealth
(+5,161)
(+2,971)
(+2,878)
11--off: 5,161
def: 2,971
stl: 2,878
$220,00000:02:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:561

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:02:562

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:02:562

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:563

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:03:574

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:57!

Clown mask
This item requires rank 12 in order to be used.

1,651
1,246
8,309
offense
defense
stealth
(+1,651)
(+1,246)
(+8,309)
12--off: 1,651
def: 1,246
stl: 8,309
$220,00000:05:47!

AK-47
This item requires rank 14 in order to be used.

13,023
1,189
2,296
offense
defense
stealth
(+13,023)
(+1,189)
(+2,296)
14--off: 13,023
def: 1,189
stl: 2,296
$340,00000:06:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:563
1--Materials
$60,00000:06:561
1--Materials
$800,00000:06:56!

Ballistic vest
This item requires rank 7 in order to be used.

210
2,336
1,106
offense
defense
stealth
(+210)
(+2,336)
(+1,106)
7--off: 210
def: 2,336
stl: 1,106
$80,00000:07:16!

Gang suit
This item requires rank 9 in order to be used.

513
504
4,476
offense
defense
stealth
(+513)
(+504)
(+4,476)
9--off: 513
def: 504
stl: 4,476
$100,00000:07:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:561
1--Materials
$20,00000:07:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:564

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:561

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:56!

Tigerprint suit
This item requires rank 12 in order to be used.

1,023
1,381
9,033
offense
defense
stealth
(+1,023)
(+1,381)
(+9,033)
12--off: 1,023
def: 1,381
stl: 9,033
$220,00000:12:462
1--Materials
$250,00000:12:56- 1--
Materials
$120,00000:12:56 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:56!

M4
This item requires rank 13 in order to be used.

9,617
1,272
3,488
offense
defense
stealth
(+9,617)
(+1,272)
(+3,488)
13--off: 9,617
def: 1,272
stl: 3,488
$280,00000:13:467

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:13:56
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:56!

Explosive rounds
This item requires rank 10 in order to be used.

2,087
2,292
2,898
offense
defense
stealth
(+2,087)
(+2,292)
(+2,898)
10--off: 2,087
def: 2,292
stl: 2,898
$140,00000:14:16- 1--
Materials
$60,00000:14:56 3
1--Materials
$60,00000:14:56!

Revolver
This item requires rank 13 in order to be used.

10,437
1,926
4,009
offense
defense
stealth
(+10,437)
(+1,926)
(+4,009)
13--off: 10,437
def: 1,926
stl: 4,009
$320,00000:16:46!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:16:46!

Loaba suite v2
This item requires rank 15 in order to be used.

3,264
15,944
6,517
offense
defense
stealth
(+3,264)
(+15,944)
(+6,517)
15--off: 3,264
def: 15,944
stl: 6,517
$520,00000:18:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:18:57!

Golden desert eagle
This item requires rank 16 in order to be used.

22,548
4,015
6,777
offense
defense
stealth
(+22,548)
(+4,015)
(+6,777)
16--off: 22,548
def: 4,015
stl: 6,777
$660,00000:19:17!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:21:46!

Loaba suite v2
This item requires rank 15 in order to be used.

2,172
19,223
4,503
offense
defense
stealth
(+2,172)
(+19,223)
(+4,503)
15--off: 2,172
def: 19,223
stl: 4,503
$520,00000:23:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:23:56!

Simple M.T.V
This item requires rank 15 in order to be used.

2,193
19,946
6,049
offense
defense
stealth
(+2,193)
(+19,946)
(+6,049)
15--off: 2,193
def: 19,946
stl: 6,049
$560,00000:26:46!

Revolver
This item requires rank 14 in order to be used.

17,814
2,328
5,506
offense
defense
stealth
(+17,814)
(+2,328)
(+5,506)
14--off: 17,814
def: 2,328
stl: 5,506
$520,00000:31:06
















