Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:00:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:31- 1--
Materials
$1,155,00000:00:31 1
1--Materials
$125,00000:00:31- 1--
Materials
$60,00000:00:31 - 1--
Materials
$125,00000:00:31 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:312
1--Materials
$40,00000:02:311
1--Materials
$125,00000:02:311
1--Materials
$20,00000:02:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:03:312
1--Materials
$40,00000:03:322
1--Materials
$40,00000:03:3216
1--Materials
$320,00000:03:32!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:04:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:311
1--Materials
$50,00000:05:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:31!

Proso armor
This item requires rank 14 in order to be used.

825
14,214
5,330
offense
defense
stealth
(+825)
(+14,214)
(+5,330)
14--off: 825
def: 14,214
stl: 5,330
$400,00000:08:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:31!

MP5
This item requires rank 13 in order to be used.

15,652
1,109
3,544
offense
defense
stealth
(+15,652)
(+1,109)
(+3,544)
13--off: 15,652
def: 1,109
stl: 3,544
$400,00000:08:41!

Revolver
This item requires rank 17 in order to be used.

20,187
3,373
7,757
offense
defense
stealth
(+20,187)
(+3,373)
(+7,757)
17--off: 20,187
def: 3,373
stl: 7,757
$620,00000:08:52!

Military body armor
This item requires rank 6 in order to be used.

175
1,368
626
offense
defense
stealth
(+175)
(+1,368)
(+626)
6--off: 175
def: 1,368
stl: 626
$40,00000:09:51!

Military body armor
This item requires rank 11 in order to be used.

1,492
6,534
2,406
offense
defense
stealth
(+1,492)
(+6,534)
(+2,406)
11--off: 1,492
def: 6,534
stl: 2,406
$200,00000:10:2138
1--Materials
$2,090,00000:10:31- 1--
Materials
$50,00000:10:31 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:31!

Golden desert eagle
This item requires rank 14 in order to be used.

15,099
985
4,383
offense
defense
stealth
(+15,099)
(+985)
(+4,383)
14--off: 15,099
def: 985
stl: 4,383
$400,00000:11:21!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:11:21- 1--
Materials
$50,00000:11:31 1
1--Materials
$50,00000:11:31!

Ballistic vest
This item requires rank 6 in order to be used.

224
1,535
320
offense
defense
stealth
(+224)
(+1,535)
(+320)
6--off: 224
def: 1,535
stl: 320
$40,00000:11:51!

Mini k
This item requires rank 18 in order to be used.

29,197
3,038
6,707
offense
defense
stealth
(+29,197)
(+3,038)
(+6,707)
18--off: 29,197
def: 3,038
stl: 6,707
$780,00000:11:51
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:31!

Binoculars
This item requires rank 13 in order to be used.

6,971
6,344
4,283
offense
defense
stealth
(+6,971)
(+6,344)
(+4,283)
13--off: 6,971
def: 6,344
stl: 4,283
$360,00000:14:41!

Ballistic vest
This item requires rank 2 in order to be used.

24
153
54
offense
defense
stealth
(+24)
(+153)
(+54)
2--off: 24
def: 153
stl: 54
$1,00000:15:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$10,000,00000:16:31!

Dragonskin armor
This item requires rank 8 in order to be used.

237
3,678
1,267
offense
defense
stealth
(+237)
(+3,678)
(+1,267)
8--off: 237
def: 3,678
stl: 1,267
$100,00000:16:51!

Bayonet
This item requires rank 5 in order to be used.

691
673
633
offense
defense
stealth
(+691)
(+673)
(+633)
5--off: 691
def: 673
stl: 633
$40,00000:17:21!

Javelin
This item requires rank 6 in order to be used.

1,884
257
459
offense
defense
stealth
(+1,884)
(+257)
(+459)
6--off: 1,884
def: 257
stl: 459
$60,00000:17:51!

Shotgun
This item requires rank 12 in order to be used.

12,840
1,561
4,827
offense
defense
stealth
(+12,840)
(+1,561)
(+4,827)
12--off: 12,840
def: 1,561
stl: 4,827
$380,00000:21:41!

Improved crosshairs
This item requires rank 14 in order to be used.

5,068
9,062
7,751
offense
defense
stealth
(+5,068)
(+9,062)
(+7,751)
14--off: 5,068
def: 9,062
stl: 7,751
$440,00000:22:21!

Revolver
This item requires rank 18 in order to be used.

26,718
6,393
5,400
offense
defense
stealth
(+26,718)
(+6,393)
(+5,400)
18--off: 26,718
def: 6,393
stl: 5,400
$780,00000:31:11!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:32:21
















