Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:00:0686
1--Materials
$20,146,01600:01:06!

Flex Armor Proto
This item requires rank 4 in order to be used.

146
894
290
offense
defense
stealth
(+146)
(+894)
(+290)
4--off: 146
def: 894
stl: 290
$20,00000:01:56!

Cowprint suit
This item requires rank 22 in order to be used.

9,000
8,440
50,463
offense
defense
stealth
(+9,000)
(+8,440)
(+50,463)
22--off: 9,000
def: 8,440
stl: 50,463
$1,360,00000:03:17!

Gang suit
This item requires rank 15 in order to be used.

3,268
1,819
16,236
offense
defense
stealth
(+3,268)
(+1,819)
(+16,236)
15--off: 3,268
def: 1,819
stl: 16,236
$420,00000:04:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:07- 1--
Materials
$350,00000:05:07 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:071

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:07!

Simple M.T.V
This item requires rank 13 in order to be used.

1,339
13,032
5,936
offense
defense
stealth
(+1,339)
(+13,032)
(+5,936)
13--off: 1,339
def: 13,032
stl: 5,936
$400,00000:05:564

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:06:063

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:06:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:06!

M4
This item requires rank 13 in order to be used.

18,473
2,974
5,166
offense
defense
stealth
(+18,473)
(+2,974)
(+5,166)
13--off: 18,473
def: 2,974
stl: 5,166
$540,00000:06:16!

Javelin
This item requires rank 15 in order to be used.

24,271
2,755
10,410
offense
defense
stealth
(+24,271)
(+2,755)
(+10,410)
15--off: 24,271
def: 2,755
stl: 10,410
$740,00000:06:16!

Radar
This item requires rank 20 in order to be used.

22,881
26,168
31,115
offense
defense
stealth
(+22,881)
(+26,168)
(+31,115)
20--off: 22,881
def: 26,168
stl: 31,115
$1,600,00000:06:46
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:07:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,300,00000:08:06!

Revolver
This item requires rank 20 in order to be used.

42,811
9,157
18,075
offense
defense
stealth
(+42,811)
(+9,157)
(+18,075)
20--off: 42,811
def: 9,157
stl: 18,075
$1,400,00000:08:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:06!

Dragonskin armor
This item requires rank 20 in order to be used.

3,545
57,592
24,742
offense
defense
stealth
(+3,545)
(+57,592)
(+24,742)
20--off: 3,545
def: 57,592
stl: 24,742
$1,892,00000:10:066
1--Materials
$300,00000:10:07!

Shotgun
This item requires rank 5 in order to be used.

1,366
100
646
offense
defense
stealth
(+1,366)
(+100)
(+646)
5--off: 1,366
def: 100
stl: 646
$40,00000:10:56!

MP5
This item requires rank 14 in order to be used.

17,349
3,182
3,606
offense
defense
stealth
(+17,349)
(+3,182)
(+3,606)
14--off: 17,349
def: 3,182
stl: 3,606
$480,00000:10:561
1--Materials
$50,00000:11:062
1--Materials
$250,00000:11:0613
1--Materials
$1,787,50000:12:071
1--Materials
$50,00000:12:0725

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:12:071

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:06!

Ballistic vest
This item requires rank 13 in order to be used.

1,836
15,493
4,616
offense
defense
stealth
(+1,836)
(+15,493)
(+4,616)
13--off: 1,836
def: 15,493
stl: 4,616
$440,00000:14:57!

Improved crosshairs
This item requires rank 11 in order to be used.

5,131
5,603
4,574
offense
defense
stealth
(+5,131)
(+5,603)
(+4,574)
11--off: 5,131
def: 5,603
stl: 4,574
$300,00000:14:57!

Flex Armor Proto
This item requires rank 7 in order to be used.

256
3,021
993
offense
defense
stealth
(+256)
(+3,021)
(+993)
7--off: 256
def: 3,021
stl: 993
$80,00000:15:26!

Javelin
This item requires rank 13 in order to be used.

11,644
1,958
5,738
offense
defense
stealth
(+11,644)
(+1,958)
(+5,738)
13--off: 11,644
def: 1,958
stl: 5,738
$380,00000:15:56!

Military body armor
This item requires rank 12 in order to be used.

1,305
10,705
4,892
offense
defense
stealth
(+1,305)
(+10,705)
(+4,892)
12--off: 1,305
def: 10,705
stl: 4,892
$340,00000:15:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:16:06!

Javelin
This item requires rank 16 in order to be used.

23,763
2,747
10,557
offense
defense
stealth
(+23,763)
(+2,747)
(+10,557)
16--off: 23,763
def: 2,747
stl: 10,557
$740,00000:16:26!

Smartphone
This item requires rank 18 in order to be used.

15,001
17,589
16,091
offense
defense
stealth
(+15,001)
(+17,589)
(+16,091)
18--off: 15,001
def: 17,589
stl: 16,091
$980,00000:16:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,300,00000:17:06!

Pulse rifle
This item requires rank 15 in order to be used.

23,879
1,418
4,965
offense
defense
stealth
(+23,879)
(+1,418)
(+4,965)
15--off: 23,879
def: 1,418
stl: 4,965
$600,00000:19:57!

Tactical vest
This item requires rank 17 in order to be used.

2,318
27,170
10,670
offense
defense
stealth
(+2,318)
(+27,170)
(+10,670)
17--off: 2,318
def: 27,170
stl: 10,670
$800,00000:20:27!

MP5
This item requires rank 19 in order to be used.

40,851
6,015
10,615
offense
defense
stealth
(+40,851)
(+6,015)
(+10,615)
19--off: 40,851
def: 6,015
stl: 10,615
$1,140,00000:21:26!

Ballistic vest
This item requires rank 12 in order to be used.

1,605
14,711
4,494
offense
defense
stealth
(+1,605)
(+14,711)
(+4,494)
12--off: 1,605
def: 14,711
stl: 4,494
$420,00000:21:56!

Ballistic vest
This item requires rank 18 in order to be used.

4,276
30,346
9,766
offense
defense
stealth
(+4,276)
(+30,346)
(+9,766)
18--off: 4,276
def: 30,346
stl: 9,766
$880,00000:24:26!

Simple M.T.V
This item requires rank 18 in order to be used.

3,931
31,206
11,843
offense
defense
stealth
(+3,931)
(+31,206)
(+11,843)
18--off: 3,931
def: 31,206
stl: 11,843
$940,00000:24:26!

Bayonet
This item requires rank 17 in order to be used.

14,394
16,530
14,284
offense
defense
stealth
(+14,394)
(+16,530)
(+14,284)
17--off: 14,394
def: 16,530
stl: 14,284
$900,00000:24:26!

Simple M.T.V
This item requires rank 11 in order to be used.

610
10,720
3,811
offense
defense
stealth
(+610)
(+10,720)
(+3,811)
11--off: 610
def: 10,720
stl: 3,811
$300,00000:24:57!

Tactical vest
This item requires rank 15 in order to be used.

3,463
25,667
7,250
offense
defense
stealth
(+3,463)
(+25,667)
(+7,250)
15--off: 3,463
def: 25,667
stl: 7,250
$720,00000:25:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:07
















