Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
Javelin
This item requires rank 11 in order to be used.
6,553
977
1,172
offense
defense
stealth
(+6,553)
(+977)
(+1,172)
11--off: 6,553
def: 977
stl: 1,172
$180,00000:00:34!
Improved crosshairs
This item requires rank 19 in order to be used.
12,271
10,769
10,422
offense
defense
stealth
(+12,271)
(+10,769)
(+10,422)
19--off: 12,271
def: 10,769
stl: 10,422
$660,00000:01:04!
Proso armor
This item requires rank 13 in order to be used.
1,159
8,562
2,480
offense
defense
stealth
(+1,159)
(+8,562)
(+2,480)
13--off: 1,159
def: 8,562
stl: 2,480
$240,00000:01:34Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:441
1--Materials
$20,00000:01:441
1--Materials
$20,00000:01:44Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:444
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,540,00000:02:44- 1--
Materials
$100,00000:02:44 31
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$620,00000:02:441
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:03:453
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:03:45!
Tactical vest
This item requires rank 18 in order to be used.
1,900
18,098
6,366
offense
defense
stealth
(+1,900)
(+18,098)
(+6,366)
18--off: 1,900
def: 18,098
stl: 6,366
$520,00000:04:04!
Dragonskin armor
This item requires rank 14 in order to be used.
1,015
12,422
4,280
offense
defense
stealth
(+1,015)
(+12,422)
(+4,280)
14--off: 1,015
def: 12,422
stl: 4,280
$360,00000:04:34- 1--
Materials
$250,00000:04:44 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:04:44!
Bayonet
This item requires rank 1 in order to be used.
26
46
43
offense
defense
stealth
(+26)
(+46)
(+43)
1--off: 26
def: 46
stl: 43
$1,00000:05:34Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:44Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:44- 1--
Materials
$100,00000:06:44 1
1--Materials
$50,00000:06:442
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:06:44!
Gang suit
This item requires rank 18 in order to be used.
1,396
3,200
17,659
offense
defense
stealth
(+1,396)
(+3,200)
(+17,659)
18--off: 1,396
def: 3,200
stl: 17,659
$440,00000:07:042
1--Materials
$250,00000:07:44- 1--
Materials
$80,00000:07:44 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:08:44!
Prototype b-kit 1.0
This item requires rank 14 in order to be used.
2,288
8,805
4,398
offense
defense
stealth
(+2,288)
(+8,805)
(+4,398)
14--off: 2,288
def: 8,805
stl: 4,398
$300,00000:09:34Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:44!
GPS
This item requires rank 16 in order to be used.
12,469
11,031
9,451
offense
defense
stealth
(+12,469)
(+11,031)
(+9,451)
16--off: 12,469
def: 11,031
stl: 9,451
$660,00000:10:242
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:10:44!
Revolver
This item requires rank 9 in order to be used.
3,406
459
1,300
offense
defense
stealth
(+3,406)
(+459)
(+1,300)
9--off: 3,406
def: 459
stl: 1,300
$100,00000:11:04!
Proso armor
This item requires rank 14 in order to be used.
1,357
10,380
4,353
offense
defense
stealth
(+1,357)
(+10,380)
(+4,353)
14--off: 1,357
def: 10,380
stl: 4,353
$320,00000:12:34!
Explosive rounds
This item requires rank 5 in order to be used.
548
312
562
offense
defense
stealth
(+548)
(+312)
(+562)
5--off: 548
def: 312
stl: 562
$20,00000:12:357
1--Materials
$875,00000:12:442
1--Materials
$250,00000:12:443
1--Materials
$60,00000:12:44!
GPS
This item requires rank 11 in order to be used.
3,652
3,920
4,289
offense
defense
stealth
(+3,652)
(+3,920)
(+4,289)
11--off: 3,652
def: 3,920
stl: 4,289
$240,00000:12:543
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:14:444
1--Materials
$500,00000:14:443
1--Materials
$150,00000:14:44!
Smartphone
This item requires rank 14 in order to be used.
5,334
6,255
7,044
offense
defense
stealth
(+5,334)
(+6,255)
(+7,044)
14--off: 5,334
def: 6,255
stl: 7,044
$380,00000:14:54!
Pulse rifle
This item requires rank 16 in order to be used.
16,535
2,635
6,198
offense
defense
stealth
(+16,535)
(+2,635)
(+6,198)
16--off: 16,535
def: 2,635
stl: 6,198
$500,00000:17:04!
Mini k
This item requires rank 13 in order to be used.
10,529
1,029
2,709
offense
defense
stealth
(+10,529)
(+1,029)
(+2,709)
13--off: 10,529
def: 1,029
stl: 2,709
$280,00000:17:34!
Loaba suite v2
This item requires rank 12 in order to be used.
555
8,693
1,735
offense
defense
stealth
(+555)
(+8,693)
(+1,735)
12--off: 555
def: 8,693
stl: 1,735
$220,00000:17:34!
Javelin
This item requires rank 12 in order to be used.
9,137
1,509
3,717
offense
defense
stealth
(+9,137)
(+1,509)
(+3,717)
12--off: 9,137
def: 1,509
stl: 3,717
$280,00000:18:34Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:45!
Javelin
This item requires rank 12 in order to be used.
7,139
749
1,933
offense
defense
stealth
(+7,139)
(+749)
(+1,933)
12--off: 7,139
def: 749
stl: 1,933
$200,00000:19:34Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:19:44!
MP5
This item requires rank 11 in order to be used.
5,971
1,031
2,248
offense
defense
stealth
(+5,971)
(+1,031)
(+2,248)
11--off: 5,971
def: 1,031
stl: 2,248
$180,00000:20:34!
AK-47
This item requires rank 9 in order to be used.
4,353
499
826
offense
defense
stealth
(+4,353)
(+499)
(+826)
9--off: 4,353
def: 499
stl: 826
$120,00000:22:04!
Gang suit
This item requires rank 12 in order to be used.
519
457
8,127
offense
defense
stealth
(+519)
(+457)
(+8,127)
12--off: 519
def: 457
stl: 8,127
$180,00000:22:34!
Tommy gun
This item requires rank 14 in order to be used.
13,078
1,514
3,545
offense
defense
stealth
(+13,078)
(+1,514)
(+3,545)
14--off: 13,078
def: 1,514
stl: 3,545
$360,00000:22:54Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:44