Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:3210
1--Materials
$200,00000:00:321
1--Materials
$20,00000:00:32Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:32Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:321
1--Materials
$50,00000:01:321
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:01:324
1--Materials
$200,00000:01:32- 1--
Materials
$20,00000:02:32 5
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:02:321
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:02:32- 1--
Materials
$20,00000:02:32 !
Revolver
This item requires rank 10 in order to be used.
4,616
862
1,651
offense
defense
stealth
(+4,616)
(+862)
(+1,651)
10--off: 4,616
def: 862
stl: 1,651
$140,00000:03:52Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:04:32- 1--
Materials
$50,00000:05:32 3
1--Materials
$375,00000:05:32Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:32!
Military body armor
This item requires rank 11 in order to be used.
690
6,937
1,442
offense
defense
stealth
(+690)
(+6,937)
(+1,442)
11--off: 690
def: 6,937
stl: 1,442
$180,00000:06:221
1--Materials
$20,00000:06:321
1--Materials
$125,00000:06:32- 1--
Materials
$350,00000:06:32 !
Bayonet
This item requires rank 9 in order to be used.
2,101
1,277
1,744
offense
defense
stealth
(+2,101)
(+1,277)
(+1,744)
9--off: 2,101
def: 1,277
stl: 1,744
$100,00000:06:52!
MP5
This item requires rank 10 in order to be used.
4,254
530
1,816
offense
defense
stealth
(+4,254)
(+530)
(+1,816)
10--off: 4,254
def: 530
stl: 1,816
$140,00000:06:52!
AK-47
This item requires rank 8 in order to be used.
3,131
299
894
offense
defense
stealth
(+3,131)
(+299)
(+894)
8--off: 3,131
def: 299
stl: 894
$80,00000:06:52- 1--
Materials
$100,00000:07:32 3
1--Materials
$150,00000:07:321
1--Materials
$350,00000:07:32Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:07:32!
Simple M.T.V
This item requires rank 16 in order to be used.
3,194
17,476
7,542
offense
defense
stealth
(+3,194)
(+17,476)
(+7,542)
16--off: 3,194
def: 17,476
stl: 7,542
$560,00000:10:13- 1--
Materials
$450,00000:11:32 3
1--Materials
$60,00000:11:32- 1--
Materials
$60,00000:11:32 !
Binoculars
This item requires rank 14 in order to be used.
3,919
7,548
5,561
offense
defense
stealth
(+3,919)
(+7,548)
(+5,561)
14--off: 3,919
def: 7,548
stl: 5,561
$340,00000:12:221
1--Materials
$50,00000:12:33- 1--
Materials
$200,00000:12:33 - 1--
Materials
$150,00000:13:32 45
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$900,00000:13:32- 1--
Materials
$150,00000:13:32 !
Ballistic vest
This item requires rank 6 in order to be used.
219
1,442
619
offense
defense
stealth
(+219)
(+1,442)
(+619)
6--off: 219
def: 1,442
stl: 619
$40,00000:14:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:32Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:33!
Opera mask
This item requires rank 11 in order to be used.
578
437
6,805
offense
defense
stealth
(+578)
(+437)
(+6,805)
11--off: 578
def: 437
stl: 6,805
$160,00000:21:22!
Cowprint suit
This item requires rank 4 in order to be used.
109
30
577
offense
defense
stealth
(+109)
(+30)
(+577)
4--off: 109
def: 30
stl: 577
$20,00000:22:22!
Dragonskin armor
This item requires rank 17 in order to be used.
2,871
20,186
4,142
offense
defense
stealth
(+2,871)
(+20,186)
(+4,142)
17--off: 2,871
def: 20,186
stl: 4,142
$540,00000:24:12!
Dragonskin armor
This item requires rank 21 in order to be used.
4,961
34,301
8,486
offense
defense
stealth
(+4,961)
(+34,301)
(+8,486)
21--off: 4,961
def: 34,301
stl: 8,486
$960,00000:24:42!
Dragonskin armor
This item requires rank 14 in order to be used.
1,015
12,422
4,280
offense
defense
stealth
(+1,015)
(+12,422)
(+4,280)
14--off: 1,015
def: 12,422
stl: 4,280
$360,00000:27:23Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:27:33!
Prototype b-kit 1.0
This item requires rank 13 in order to be used.
2,063
10,765
4,018
offense
defense
stealth
(+2,063)
(+10,765)
(+4,018)
13--off: 2,063
def: 10,765
stl: 4,018
$340,00000:36:42