Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:42Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:422
1--Materials
$250,00000:00:422
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:00:422
1--Materials
$250,00000:01:42- 1--
Materials
$125,00000:01:42 2
1--Materials
$40,00000:01:42!
Pirate mask
This item requires rank 3 in order to be used.
39
26
270
offense
defense
stealth
(+39)
(+26)
(+270)
3--off: 39
def: 26
stl: 270
$1,00000:02:32- 1--
Materials
$20,00000:02:42 3
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:02:422
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:02:42!
Gang suit
This item requires rank 23 in order to be used.
5,415
2,770
42,609
offense
defense
stealth
(+5,415)
(+2,770)
(+42,609)
23--off: 5,415
def: 2,770
stl: 42,609
$1,020,00000:03:32!
Flex Armor Proto
This item requires rank 13 in order to be used.
821
7,914
3,740
offense
defense
stealth
(+821)
(+7,914)
(+3,740)
13--off: 821
def: 7,914
stl: 3,740
$240,00000:04:324
1--Materials
$200,00000:04:42!
Military body armor
This item requires rank 12 in order to be used.
435
7,926
3,164
offense
defense
stealth
(+435)
(+7,926)
(+3,164)
12--off: 435
def: 7,926
stl: 3,164
$240,00000:05:321
1--Materials
$20,00000:05:421
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:05:42!
Shuriken
This item requires rank 20 in order to be used.
11,986
10,459
16,833
offense
defense
stealth
(+11,986)
(+10,459)
(+16,833)
20--off: 11,986
def: 10,459
stl: 16,833
$780,00000:06:02!
Orange aviators
This item requires rank 15 in order to be used.
1,087
2,563
13,793
offense
defense
stealth
(+1,087)
(+2,563)
(+13,793)
15--off: 1,087
def: 2,563
stl: 13,793
$340,00000:06:32Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:421
1--Materials
$800,00000:07:425
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:07:42Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:42!
Bayonet
This item requires rank 10 in order to be used.
2,178
2,267
2,998
offense
defense
stealth
(+2,178)
(+2,267)
(+2,998)
10--off: 2,178
def: 2,267
stl: 2,998
$140,00000:09:02!
M4
This item requires rank 14 in order to be used.
9,975
1,313
3,572
offense
defense
stealth
(+9,975)
(+1,313)
(+3,572)
14--off: 9,975
def: 1,313
stl: 3,572
$300,00000:09:32Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:09:42Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:09:42Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:43Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:43!
Radar
This item requires rank 13 in order to be used.
5,123
4,079
3,174
offense
defense
stealth
(+5,123)
(+4,079)
(+3,174)
13--off: 5,123
def: 4,079
stl: 3,174
$240,00000:10:321
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:10:428
1--Materials
$160,00000:10:42- 1--
Materials
$180,00000:10:42 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:42!
Binoculars
This item requires rank 9 in order to be used.
1,702
2,175
1,333
offense
defense
stealth
(+1,702)
(+2,175)
(+1,333)
9--off: 1,702
def: 2,175
stl: 1,333
$100,00000:12:02!
Cowprint suit
This item requires rank 9 in order to be used.
517
261
3,889
offense
defense
stealth
(+517)
(+261)
(+3,889)
9--off: 517
def: 261
stl: 3,889
$100,00000:12:02!
Clown mask
This item requires rank 14 in order to be used.
874
889
11,354
offense
defense
stealth
(+874)
(+889)
(+11,354)
14--off: 874
def: 889
stl: 11,354
$260,00000:12:321
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:12:423
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:12:42- 1--
Materials
$350,00000:12:42 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:12:42!
Revolver
This item requires rank 15 in order to be used.
11,399
906
2,592
offense
defense
stealth
(+11,399)
(+906)
(+2,592)
15--off: 11,399
def: 906
stl: 2,592
$300,00000:13:323
1--Materials
$375,00000:13:42!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,724
3,677
3,597
offense
defense
stealth
(+2,724)
(+3,677)
(+3,597)
11--off: 2,724
def: 3,677
stl: 3,597
$200,00000:14:3228
1--Materials
$560,00000:14:434
1--Materials
$200,00000:14:431
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:14:43!
Improved crosshairs
This item requires rank 14 in order to be used.
5,340
4,661
5,169
offense
defense
stealth
(+5,340)
(+4,661)
(+5,169)
14--off: 5,340
def: 4,661
stl: 5,169
$300,00000:15:32!
Police vest
This item requires rank 12 in order to be used.
1,295
8,375
3,329
offense
defense
stealth
(+1,295)
(+8,375)
(+3,329)
12--off: 1,295
def: 8,375
stl: 3,329
$260,00000:15:32!
MP5
This item requires rank 14 in order to be used.
13,422
822
4,642
offense
defense
stealth
(+13,422)
(+822)
(+4,642)
14--off: 13,422
def: 822
stl: 4,642
$380,00000:16:52!
Police vest
This item requires rank 13 in order to be used.
1,214
11,209
3,587
offense
defense
stealth
(+1,214)
(+11,209)
(+3,587)
13--off: 1,214
def: 11,209
stl: 3,587
$320,00000:18:52!
Prototype b-kit 1.0
This item requires rank 11 in order to be used.
901
6,934
1,652
offense
defense
stealth
(+901)
(+6,934)
(+1,652)
11--off: 901
def: 6,934
stl: 1,652
$180,00000:22:32!
Proso armor
This item requires rank 14 in order to be used.
1,079
12,198
4,740
offense
defense
stealth
(+1,079)
(+12,198)
(+4,740)
14--off: 1,079
def: 12,198
stl: 4,740
$360,00000:23:32Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:28:42