Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1--
Materials
$180,00000:00:01 2
1--Materials
$100,00000:00:01- 1--
Materials
$400,00000:00:01 !
Dragonskin armor
This item requires rank 14 in order to be used.
1,617
13,722
3,171
offense
defense
stealth
(+1,617)
(+13,722)
(+3,171)
14--off: 1,617
def: 13,722
stl: 3,171
$380,00000:01:522
1--Materials
$100,00000:02:015
1--Materials
$100,00000:02:012
1--Materials
$100,00000:02:01Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:01- 1--
Materials
$150,00000:04:01 2
1--Materials
$100,00000:04:01- 1--
Materials
$50,00000:04:01 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:02!
Flex Armor Proto
This item requires rank 18 in order to be used.
3,177
18,238
5,003
offense
defense
stealth
(+3,177)
(+18,238)
(+5,003)
18--off: 3,177
def: 18,238
stl: 5,003
$520,00000:04:21!
Bayonet
This item requires rank 11 in order to be used.
2,767
2,658
2,734
offense
defense
stealth
(+2,767)
(+2,658)
(+2,734)
11--off: 2,767
def: 2,658
stl: 2,734
$160,00000:04:51- 1--
Materials
$125,00000:05:01 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:05:012
1--Materials
$40,00000:05:013
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:05:01!
Pulse rifle
This item requires rank 11 in order to be used.
5,115
375
1,303
offense
defense
stealth
(+5,115)
(+375)
(+1,303)
11--off: 5,115
def: 375
stl: 1,303
$140,00000:06:51!
Ballistic vest
This item requires rank 11 in order to be used.
432
6,246
3,027
offense
defense
stealth
(+432)
(+6,246)
(+3,027)
11--off: 432
def: 6,246
stl: 3,027
$200,00000:06:51- 1--
Materials
$20,00000:07:01 !
Flex Armor Proto
This item requires rank 16 in order to be used.
2,938
12,720
4,750
offense
defense
stealth
(+2,938)
(+12,720)
(+4,750)
16--off: 2,938
def: 12,720
stl: 4,750
$400,00000:07:211
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:09:02- 1--
Materials
$150,00000:09:02 2
1--Materials
$100,00000:09:028
1--Materials
$160,00000:09:02!
Dragonskin armor
This item requires rank 13 in order to be used.
1,117
8,591
4,315
offense
defense
stealth
(+1,117)
(+8,591)
(+4,315)
13--off: 1,117
def: 8,591
stl: 4,315
$280,00000:09:51- 1--
Materials
$100,00000:10:01 - 1--
Materials
$50,00000:10:01 !
Improved crosshairs
This item requires rank 16 in order to be used.
11,283
8,950
10,761
offense
defense
stealth
(+11,283)
(+8,950)
(+10,761)
16--off: 11,283
def: 8,950
stl: 10,761
$620,00000:10:21!
Tommy gun
This item requires rank 12 in order to be used.
6,939
546
2,049
offense
defense
stealth
(+6,939)
(+546)
(+2,049)
12--off: 6,939
def: 546
stl: 2,049
$200,00000:11:513
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:12:027
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:12:022
1--Materials
$100,00000:12:022
1--Materials
$100,00000:14:013
1--Materials
$60,00000:14:01- 1--
Materials
$60,00000:14:01 !
Ballistic vest
This item requires rank 16 in order to be used.
2,736
14,823
4,226
offense
defense
stealth
(+2,736)
(+14,823)
(+4,226)
16--off: 2,736
def: 14,823
stl: 4,226
$440,00000:15:21!
Cowprint suit
This item requires rank 12 in order to be used.
1,105
1,198
7,551
offense
defense
stealth
(+1,105)
(+1,198)
(+7,551)
12--off: 1,105
def: 1,198
stl: 7,551
$200,00000:16:51Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:02!
White suit
This item requires rank 16 in order to be used.
2,166
1,777
14,630
offense
defense
stealth
(+2,166)
(+1,777)
(+14,630)
16--off: 2,166
def: 1,777
stl: 14,630
$380,00000:17:21!
Police vest
This item requires rank 13 in order to be used.
1,611
8,877
2,531
offense
defense
stealth
(+1,611)
(+8,877)
(+2,531)
13--off: 1,611
def: 8,877
stl: 2,531
$260,00000:18:51!
Ballistic vest
This item requires rank 14 in order to be used.
1,318
12,642
3,696
offense
defense
stealth
(+1,318)
(+12,642)
(+3,696)
14--off: 1,318
def: 12,642
stl: 3,696
$360,00000:19:51!
Army sweater
This item requires rank 12 in order to be used.
1,402
1,685
7,562
offense
defense
stealth
(+1,402)
(+1,685)
(+7,562)
12--off: 1,402
def: 1,685
stl: 7,562
$220,00000:21:51!
Dragonskin armor
This item requires rank 16 in order to be used.
2,796
13,994
5,522
offense
defense
stealth
(+2,796)
(+13,994)
(+5,522)
16--off: 2,796
def: 13,994
stl: 5,522
$440,00000:22:22!
Golden desert eagle
This item requires rank 9 in order to be used.
3,976
654
1,777
offense
defense
stealth
(+3,976)
(+654)
(+1,777)
9--off: 3,976
def: 654
stl: 1,777
$120,00000:23:21!
Pulse rifle
This item requires rank 16 in order to be used.
16,535
2,635
6,198
offense
defense
stealth
(+16,535)
(+2,635)
(+6,198)
16--off: 16,535
def: 2,635
stl: 6,198
$500,00000:25:21