Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:021
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:00:03!
Ballistic vest
This item requires rank 12 in order to be used.
1,343
7,554
3,121
offense
defense
stealth
(+1,343)
(+7,554)
(+3,121)
12--off: 1,343
def: 7,554
stl: 3,121
$240,00000:01:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:02- 1--
Materials
$50,00000:02:02 2
1--Materials
$100,00000:02:0213
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$260,00000:02:021
1--Materials
$50,00000:02:022
1--Materials
$250,00000:02:02Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:02!
Pirate mask
This item requires rank 17 in order to be used.
3,237
1,883
18,185
offense
defense
stealth
(+3,237)
(+1,883)
(+18,185)
17--off: 3,237
def: 1,883
stl: 18,185
$460,00000:03:23!
Cowprint suit
This item requires rank 9 in order to be used.
442
651
3,790
offense
defense
stealth
(+442)
(+651)
(+3,790)
9--off: 442
def: 651
stl: 3,790
$100,00000:04:22!
Cowprint suit
This item requires rank 8 in order to be used.
313
269
2,927
offense
defense
stealth
(+313)
(+269)
(+2,927)
8--off: 313
def: 269
stl: 2,927
$80,00000:04:221
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:05:02- 1--
Materials
$50,00000:05:02 2
1--Materials
$100,00000:05:02Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:05:03!
Bayonet
This item requires rank 10 in order to be used.
2,178
2,267
2,998
offense
defense
stealth
(+2,178)
(+2,267)
(+2,998)
10--off: 2,178
def: 2,267
stl: 2,998
$140,00000:06:23- 1--
Materials
$385,00000:07:02 - 1--
Materials
$100,00000:07:02 !
M4
This item requires rank 13 in order to be used.
9,933
828
3,080
offense
defense
stealth
(+9,933)
(+828)
(+3,080)
13--off: 9,933
def: 828
stl: 3,080
$280,00000:07:52!
Opera mask
This item requires rank 11 in order to be used.
984
985
6,934
offense
defense
stealth
(+984)
(+985)
(+6,934)
11--off: 984
def: 985
stl: 6,934
$180,00000:07:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:02Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:021
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:08:02!
Revolver
This item requires rank 15 in order to be used.
14,118
2,449
3,741
offense
defense
stealth
(+14,118)
(+2,449)
(+3,741)
15--off: 14,118
def: 2,449
stl: 3,741
$400,00000:08:12Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:02Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:02Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:02!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,241
2,798
2,817
offense
defense
stealth
(+2,241)
(+2,798)
(+2,817)
11--off: 2,241
def: 2,798
stl: 2,817
$160,00000:09:527
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:10:021
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:10:021
1--Materials
$385,00000:10:02!
Revolver
This item requires rank 1 in order to be used.
87
7
32
offense
defense
stealth
(+87)
(+7)
(+32)
1--off: 87
def: 7
stl: 32
$1,00000:10:53!
Army sweater
This item requires rank 9 in order to be used.
246
600
3,725
offense
defense
stealth
(+246)
(+600)
(+3,725)
9--off: 246
def: 600
stl: 3,725
$100,00000:11:22!
M4
This item requires rank 14 in order to be used.
12,752
1,832
3,859
offense
defense
stealth
(+12,752)
(+1,832)
(+3,859)
14--off: 12,752
def: 1,832
stl: 3,859
$360,00000:11:53!
Prototype b-kit 1.0
This item requires rank 15 in order to be used.
727
13,744
3,073
offense
defense
stealth
(+727)
(+13,744)
(+3,073)
15--off: 727
def: 13,744
stl: 3,073
$360,00000:12:521
1--Materials
$125,00000:13:02Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:02!
Full ballistic vest
This item requires rank 4 in order to be used.
99
466
166
offense
defense
stealth
(+99)
(+466)
(+166)
4--off: 99
def: 466
stl: 166
$20,00000:13:52!
White suit
This item requires rank 5 in order to be used.
124
151
969
offense
defense
stealth
(+124)
(+151)
(+969)
5--off: 124
def: 151
stl: 969
$20,00000:13:535
1--Materials
$625,00000:14:02!
Business suit
This item requires rank 11 in order to be used.
903
1,132
6,344
offense
defense
stealth
(+903)
(+1,132)
(+6,344)
11--off: 903
def: 1,132
stl: 6,344
$160,00000:14:52Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:18:02!
Revolver
This item requires rank 13 in order to be used.
10,648
1,380
3,609
offense
defense
stealth
(+10,648)
(+1,380)
(+3,609)
13--off: 10,648
def: 1,380
stl: 3,609
$320,00000:21:52!
Gang suit
This item requires rank 14 in order to be used.
1,639
1,706
11,744
offense
defense
stealth
(+1,639)
(+1,706)
(+11,744)
14--off: 1,639
def: 1,706
stl: 11,744
$300,00000:22:52!
Loaba suite v2
This item requires rank 21 in order to be used.
3,862
32,136
13,852
offense
defense
stealth
(+3,862)
(+32,136)
(+13,852)
21--off: 3,862
def: 32,136
stl: 13,852
$1,100,00000:25:53Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:29:02!
Zombie mask
This item requires rank 16 in order to be used.
1,152
3,423
15,066
offense
defense
stealth
(+1,152)
(+3,423)
(+15,066)
16--off: 1,152
def: 3,423
stl: 15,066
$400,00000:31:42