Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Cowprint suit
This item requires rank 9 in order to be used.
442
651
3,790
offense
defense
stealth
(+442)
(+651)
(+3,790)
9--off: 442
def: 651
stl: 3,790
$100,00000:00:46!
Cowprint suit
This item requires rank 8 in order to be used.
313
269
2,927
offense
defense
stealth
(+313)
(+269)
(+2,927)
8--off: 313
def: 269
stl: 2,927
$80,00000:00:461
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:01:26- 1--
Materials
$50,00000:01:26 2
1--Materials
$100,00000:01:26Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:01:27!
Bayonet
This item requires rank 10 in order to be used.
2,178
2,267
2,998
offense
defense
stealth
(+2,178)
(+2,267)
(+2,998)
10--off: 2,178
def: 2,267
stl: 2,998
$140,00000:02:47- 1--
Materials
$385,00000:03:26 - 1--
Materials
$100,00000:03:26 !
M4
This item requires rank 13 in order to be used.
9,933
828
3,080
offense
defense
stealth
(+9,933)
(+828)
(+3,080)
13--off: 9,933
def: 828
stl: 3,080
$280,00000:04:16!
Opera mask
This item requires rank 11 in order to be used.
984
985
6,934
offense
defense
stealth
(+984)
(+985)
(+6,934)
11--off: 984
def: 985
stl: 6,934
$180,00000:04:16Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:261
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:04:26!
Revolver
This item requires rank 15 in order to be used.
14,118
2,449
3,741
offense
defense
stealth
(+14,118)
(+2,449)
(+3,741)
15--off: 14,118
def: 2,449
stl: 3,741
$400,00000:04:36Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:26Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:26Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:26!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,241
2,798
2,817
offense
defense
stealth
(+2,241)
(+2,798)
(+2,817)
11--off: 2,241
def: 2,798
stl: 2,817
$160,00000:06:167
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$140,00000:06:261
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:06:261
1--Materials
$385,00000:06:26!
Revolver
This item requires rank 1 in order to be used.
87
7
32
offense
defense
stealth
(+87)
(+7)
(+32)
1--off: 87
def: 7
stl: 32
$1,00000:07:17!
Army sweater
This item requires rank 9 in order to be used.
246
600
3,725
offense
defense
stealth
(+246)
(+600)
(+3,725)
9--off: 246
def: 600
stl: 3,725
$100,00000:07:46!
M4
This item requires rank 14 in order to be used.
12,752
1,832
3,859
offense
defense
stealth
(+12,752)
(+1,832)
(+3,859)
14--off: 12,752
def: 1,832
stl: 3,859
$360,00000:08:17Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:26!
Prototype b-kit 1.0
This item requires rank 15 in order to be used.
727
13,744
3,073
offense
defense
stealth
(+727)
(+13,744)
(+3,073)
15--off: 727
def: 13,744
stl: 3,073
$360,00000:09:16Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:261
1--Materials
$125,00000:09:26Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:26!
Shuriken
This item requires rank 4 in order to be used.
277
212
248
offense
defense
stealth
(+277)
(+212)
(+248)
4--off: 277
def: 212
stl: 248
$20,00000:10:16!
Full ballistic vest
This item requires rank 4 in order to be used.
99
466
166
offense
defense
stealth
(+99)
(+466)
(+166)
4--off: 99
def: 466
stl: 166
$20,00000:10:16!
White suit
This item requires rank 5 in order to be used.
124
151
969
offense
defense
stealth
(+124)
(+151)
(+969)
5--off: 124
def: 151
stl: 969
$20,00000:10:175
1--Materials
$625,00000:10:26!
Business suit
This item requires rank 11 in order to be used.
903
1,132
6,344
offense
defense
stealth
(+903)
(+1,132)
(+6,344)
11--off: 903
def: 1,132
stl: 6,344
$160,00000:11:161
1--Materials
$20,00000:11:262
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:11:261
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:11:262
1--Materials
$1,600,00000:11:26!
Loaba suite v2
This item requires rank 3 in order to be used.
29
245
61
offense
defense
stealth
(+29)
(+245)
(+61)
3--off: 29
def: 245
stl: 61
$1,00000:13:16- 1--
Materials
$20,00000:13:26 1
1--Materials
$20,00000:13:26Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:14:26!
Revolver
This item requires rank 13 in order to be used.
10,648
1,380
3,609
offense
defense
stealth
(+10,648)
(+1,380)
(+3,609)
13--off: 10,648
def: 1,380
stl: 3,609
$320,00000:18:16Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:26!
Gang suit
This item requires rank 14 in order to be used.
1,639
1,706
11,744
offense
defense
stealth
(+1,639)
(+1,706)
(+11,744)
14--off: 1,639
def: 1,706
stl: 11,744
$300,00000:19:16!
Loaba suite v2
This item requires rank 21 in order to be used.
3,862
32,136
13,852
offense
defense
stealth
(+3,862)
(+32,136)
(+13,852)
21--off: 3,862
def: 32,136
stl: 13,852
$1,100,00000:22:17!
Javelin
This item requires rank 8 in order to be used.
3,044
238
1,137
offense
defense
stealth
(+3,044)
(+238)
(+1,137)
8--off: 3,044
def: 238
stl: 1,137
$80,00000:23:46!
Pirate mask
This item requires rank 15 in order to be used.
1,673
2,209
12,872
offense
defense
stealth
(+1,673)
(+2,209)
(+12,872)
15--off: 1,673
def: 2,209
stl: 12,872
$340,00000:24:16!
Business suit
This item requires rank 18 in order to be used.
2,077
2,386
20,877
offense
defense
stealth
(+2,077)
(+2,386)
(+20,877)
18--off: 2,077
def: 2,386
stl: 20,877
$500,00000:24:46Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:25:26!
Zombie mask
This item requires rank 16 in order to be used.
1,152
3,423
15,066
offense
defense
stealth
(+1,152)
(+3,423)
(+15,066)
16--off: 1,152
def: 3,423
stl: 15,066
$400,00000:28:06