Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:00:381
1--Materials
$20,00000:00:381
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:00:38- 1--
Materials
$125,00000:00:38 !
Flex Armor Proto
This item requires rank 13 in order to be used.
1,304
7,703
3,855
offense
defense
stealth
(+1,304)
(+7,703)
(+3,855)
13--off: 1,304
def: 7,703
stl: 3,855
$260,00000:01:28Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:38Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:38!
Armor piercing bullets
This item requires rank 8 in order to be used.
1,443
1,777
1,338
offense
defense
stealth
(+1,443)
(+1,777)
(+1,338)
8--off: 1,443
def: 1,777
stl: 1,338
$100,00000:01:59!
Military body armor
This item requires rank 21 in order to be used.
2,607
36,113
12,701
offense
defense
stealth
(+2,607)
(+36,113)
(+12,701)
21--off: 2,607
def: 36,113
stl: 12,701
$1,020,00000:02:29Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:38Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:382
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:03:382
1--Materials
$250,00000:03:38Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:38Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:04:382
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:04:382
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:04:38!
Dragonskin armor
This item requires rank 16 in order to be used.
998
14,550
4,341
offense
defense
stealth
(+998)
(+14,550)
(+4,341)
16--off: 998
def: 14,550
stl: 4,341
$400,00000:04:58Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:38Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:382
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:06:381
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:06:3810
1--Materials
$200,00000:06:38!
Clown mask
This item requires rank 11 in order to be used.
765
920
6,201
offense
defense
stealth
(+765)
(+920)
(+6,201)
11--off: 765
def: 920
stl: 6,201
$160,00000:07:28!
Binoculars
This item requires rank 12 in order to be used.
4,672
4,012
2,638
offense
defense
stealth
(+4,672)
(+4,012)
(+2,638)
12--off: 4,672
def: 4,012
stl: 2,638
$220,00000:07:28Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:382
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:07:381
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:07:38Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:38!
Ballistic vest
This item requires rank 13 in order to be used.
1,279
8,361
1,792
offense
defense
stealth
(+1,279)
(+8,361)
(+1,792)
13--off: 1,279
def: 8,361
stl: 1,792
$220,00000:09:28!
Riot Shield
This item requires rank 15 in order to be used.
6,951
5,589
5,574
offense
defense
stealth
(+6,951)
(+5,589)
(+5,574)
15--off: 6,951
def: 5,589
stl: 5,574
$360,00000:09:282
1--Materials
$100,00000:09:38!
Desert eagle
This item requires rank 14 in order to be used.
11,065
1,138
2,511
offense
defense
stealth
(+11,065)
(+1,138)
(+2,511)
14--off: 11,065
def: 1,138
stl: 2,511
$300,00000:12:28!
White suit
This item requires rank 5 in order to be used.
144
115
925
offense
defense
stealth
(+144)
(+115)
(+925)
5--off: 144
def: 115
stl: 925
$20,00000:12:284
1--Materials
$500,00000:12:381
1--Materials
$20,00000:12:38!
Flashlight
This item requires rank 15 in order to be used.
8,214
7,179
5,133
offense
defense
stealth
(+8,214)
(+7,179)
(+5,133)
15--off: 8,214
def: 7,179
stl: 5,133
$420,00000:13:283
1--Materials
$60,00000:14:383
1--Materials
$60,00000:14:384
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$500,00000:14:383
1--Materials
$150,00000:14:38!
Flex Armor Proto
This item requires rank 16 in order to be used.
3,015
11,631
5,090
offense
defense
stealth
(+3,015)
(+11,631)
(+5,090)
16--off: 3,015
def: 11,631
stl: 5,090
$400,00000:14:58!
Clown mask
This item requires rank 14 in order to be used.
2,011
1,983
11,326
offense
defense
stealth
(+2,011)
(+1,983)
(+11,326)
14--off: 2,011
def: 1,983
stl: 11,326
$300,00000:15:28!
Full ballistic vest
This item requires rank 22 in order to be used.
5,749
40,351
11,988
offense
defense
stealth
(+5,749)
(+40,351)
(+11,988)
22--off: 5,749
def: 40,351
stl: 11,988
$1,160,00000:15:28!
Revolver
This item requires rank 15 in order to be used.
13,120
951
3,909
offense
defense
stealth
(+13,120)
(+951)
(+3,909)
15--off: 13,120
def: 951
stl: 3,909
$360,00000:16:28Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:38!
Clown mask
This item requires rank 19 in order to be used.
3,853
4,107
25,982
offense
defense
stealth
(+3,853)
(+4,107)
(+25,982)
19--off: 3,853
def: 4,107
stl: 25,982
$680,00000:20:18!
Flashlight
This item requires rank 8 in order to be used.
1,569
1,889
1,559
offense
defense
stealth
(+1,569)
(+1,889)
(+1,559)
8--off: 1,569
def: 1,889
stl: 1,559
$100,00000:26:58!
White suit
This item requires rank 16 in order to be used.
1,688
3,486
17,291
offense
defense
stealth
(+1,688)
(+3,486)
(+17,291)
16--off: 1,688
def: 3,486
stl: 17,291
$440,00000:28:18Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:38!
Shotgun
This item requires rank 6 in order to be used.
1,703
87
512
offense
defense
stealth
(+1,703)
(+87)
(+512)
6--off: 1,703
def: 87
stl: 512
$40,00000:30:18!
GPS
This item requires rank 11 in order to be used.
3,652
3,920
4,289
offense
defense
stealth
(+3,652)
(+3,920)
(+4,289)
11--off: 3,652
def: 3,920
stl: 4,289
$240,00000:34:48