Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3
1--Materials
$60,00000:00:211
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:00:21!
Explosive rounds
This item requires rank 13 in order to be used.
3,529
6,249
4,100
offense
defense
stealth
(+3,529)
(+6,249)
(+4,100)
13--off: 3,529
def: 6,249
stl: 4,100
$280,00000:00:31!
Cowprint suit
This item requires rank 12 in order to be used.
993
1,325
6,373
offense
defense
stealth
(+993)
(+1,325)
(+6,373)
12--off: 993
def: 1,325
stl: 6,373
$180,00000:02:11!
Police vest
This item requires rank 14 in order to be used.
1,518
10,233
3,756
offense
defense
stealth
(+1,518)
(+10,233)
(+3,756)
14--off: 1,518
def: 10,233
stl: 3,756
$320,00000:02:11Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:21Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:211
1--Materials
$50,00000:02:211
1--Materials
$50,00000:02:211
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:21- 1--
Materials
$375,00000:02:21 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:21Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:21Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:21- 1--
Materials
$20,00000:03:21 - 1--
Materials
$125,00000:03:21 5
1--Materials
$100,00000:03:21!
Revolver
This item requires rank 12 in order to be used.
7,056
1,368
2,928
offense
defense
stealth
(+7,056)
(+1,368)
(+2,928)
12--off: 7,056
def: 1,368
stl: 2,928
$220,00000:03:32!
Full ballistic vest
This item requires rank 8 in order to be used.
447
2,388
1,167
offense
defense
stealth
(+447)
(+2,388)
(+1,167)
8--off: 447
def: 2,388
stl: 1,167
$80,00000:03:41Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:21!
Full ballistic vest
This item requires rank 10 in order to be used.
347
5,718
1,223
offense
defense
stealth
(+347)
(+5,718)
(+1,223)
10--off: 347
def: 5,718
stl: 1,223
$140,00000:06:01!
Smartphone
This item requires rank 11 in order to be used.
3,333
2,123
2,086
offense
defense
stealth
(+3,333)
(+2,123)
(+2,086)
11--off: 3,333
def: 2,123
stl: 2,086
$160,00000:07:11!
Proso armor
This item requires rank 13 in order to be used.
1,159
8,562
2,480
offense
defense
stealth
(+1,159)
(+8,562)
(+2,480)
13--off: 1,159
def: 8,562
stl: 2,480
$240,00000:07:111
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:07:214
1--Materials
$80,00000:07:212
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:08:211
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:08:21Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:22Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:221
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:09:21!
Simple M.T.V
This item requires rank 10 in order to be used.
961
5,615
973
offense
defense
stealth
(+961)
(+5,615)
(+973)
10--off: 961
def: 5,615
stl: 973
$160,00000:09:41- 1--
Materials
$20,00000:11:21 - 1--
Materials
$125,00000:11:21 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:21- 1--
Materials
$180,00000:13:22 !
M4
This item requires rank 21 in order to be used.
27,705
2,432
6,434
offense
defense
stealth
(+27,705)
(+2,432)
(+6,434)
21--off: 27,705
def: 2,432
stl: 6,434
$740,00000:14:124
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$80,00000:14:215
1--Materials
$100,00000:14:21Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:21Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:21!
Shotgun
This item requires rank 12 in order to be used.
8,526
1,272
2,969
offense
defense
stealth
(+8,526)
(+1,272)
(+2,969)
12--off: 8,526
def: 1,272
stl: 2,969
$260,00000:15:11!
Javelin
This item requires rank 13 in order to be used.
7,748
1,718
2,406
offense
defense
stealth
(+7,748)
(+1,718)
(+2,406)
13--off: 7,748
def: 1,718
stl: 2,406
$240,00000:16:11Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:21!
Javelin
This item requires rank 21 in order to be used.
36,449
4,032
7,557
offense
defense
stealth
(+36,449)
(+4,032)
(+7,557)
21--off: 36,449
def: 4,032
stl: 7,557
$960,00000:19:11!
White suit
This item requires rank 16 in order to be used.
2,166
1,777
14,630
offense
defense
stealth
(+2,166)
(+1,777)
(+14,630)
16--off: 2,166
def: 1,777
stl: 14,630
$380,00000:21:41!
Flex Armor Proto
This item requires rank 12 in order to be used.
1,006
7,266
2,611
offense
defense
stealth
(+1,006)
(+7,266)
(+2,611)
12--off: 1,006
def: 7,266
stl: 2,611
$220,00000:23:12!
Radar
This item requires rank 12 in order to be used.
3,058
5,619
3,365
offense
defense
stealth
(+3,058)
(+5,619)
(+3,365)
12--off: 3,058
def: 5,619
stl: 3,365
$240,00000:24:11!
Golden desert eagle
This item requires rank 11 in order to be used.
7,077
829
3,160
offense
defense
stealth
(+7,077)
(+829)
(+3,160)
11--off: 7,077
def: 829
stl: 3,160
$220,00000:24:11Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:21Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:29:21!
Military body armor
This item requires rank 21 in order to be used.
5,074
38,300
9,783
offense
defense
stealth
(+5,074)
(+38,300)
(+9,783)
21--off: 5,074
def: 38,300
stl: 9,783
$1,060,00000:30:11