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Character buttonSkills buttonYou have 1600 unused skill points and 2400 unused talent points!Inventory buttonVault buttonFamily buttonFamily skills cooldown expired!Triumps buttonGems buttonStats buttonProfile buttonForums buttonManual buttonSettings button
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  • Profile of Haunter

    name

    safety

    rank

    options

    HaunterHenchman (17)send messagegun iconpickpocket iconadd buddyadd enemyadd ignoresend money

    profile picture

    details

    name

    Haunter

    rank

    Henchman (17)

    born city

    Jerusalem

    Register at

    Tue 14 May 23:06:13

    state

    Murdered

    Last active

    Thu 16 May 11:17:12

    gender

    Unknown

    Hand cash

    Broke

    spouse

    None

    Bank cash

    Very rich

    stats

    messages

    10

    jailbusts

    5

    threads

    0

    jailed

    6

    posts

    0

    kills

    0

    chats

    0

    def-shots

    0

    duel-kills

    0

    duel-def-shots

    0

    views

    42

    npc-kills

    0

    missions

    0

    boss-kills

    0

    signature header

  • No active VIP or Gold profile upgrade.
  • NPC System

    Introduction


    NPC stands for Non-Playing Character, these non-playing characters are bots, they're controlled by scripts. These NPC's add another dimension to the game, you will be able to commit certain actions against them however they might also commit certain actions back. Every time a NPC gets murdered a new one will be spawned within 5 minutes.


    NPC's overview


    Every NPC comes with it's own name & number, level and grade, health and defense, signature and profile image and skill. The higher level/grade the NPC the more rewards you'll gain for committing actions against them, they will also have more defense and health.


    Killing NPC's


    Once you reach yellow safety and you're above rank 10 you will be able to shoot at NPC's. Shooting at NPC's will gain you stats and cash. Shooting at NPC's might trigger their skill. Pay attention to what skill each NPC has, some skills can work out to your benefit where other skills might harm you. The damage you deal to NPC's is based on your stats and items and the NPC's health and defense.


    NPC's spawning


    Everytime a NPC's gets killed a new one will be spawned within 5 minutes. Currently there can only be a maximum of 50 alive NPC's. They spawn in a random city and they get born with a random skill. The minimum level of the spawning NPC's is based on the average rank of the active players during the last 3 days, the maximum level of spawning NPC's is based on the highest alive gangster.


    NPC skills


    NPC's get born with a random skill, every skill has a certain chance of activating once you shoot at a NPC. Every skill also has it's own uniqueness, currently there are 5 different skills; Busting, Rewarding, Teleporting, Hacking and Pickpocketing.


    Future


    The NPC system is still relatively new and is still under development, we do plan on upgrading this feature more and more as this system offers countless of possibilities to involve them in new features. A few possible future features might include; NPC wars, NPC clones, Pickpocketing NPC's, NPC Police, NPC tournaments with betshops and much more.

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