test

Family war notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

auction house notification

earners competition notification

Notifications

You have no unread notifications.

Messages

You have no unread messages.

Character buttonSkills buttonYou have 1600 unused skill points and 2400 unused talent points!Inventory buttonVault buttonFamily buttonFamily skills cooldown expired!Triumps buttonGems buttonThere are gems for sale on the market!Stats buttonProfile buttonForums buttonManual buttonSettings button
Chat button
  • World Boss Profile of Carlo Gambino

    name

    city

    options

    Carlo GambinoLondongun icon

    profile picture

    (50% - 75%)

    details

    name

    Carlo Gambino

    city

    London

    Family

    None

    Spawned at

    Thu 12 Mar 00:00:01

    state

    Alive

    gender

    Unknown

    loot

    --

    kill reward

    $5.000.000

    signature header

    "Judges, lawyers and politicians have a license to steal. We don't need one."
  • # Name Rank Family Last active Damage
    1Avatar of Auto AutoGiovane d'Honore (21)Banana RepublicThu 12 Mar 01:48:0538.04%
    2Avatar of Serene SereneAssociate (20)Expedition 32Thu 12 Mar 01:44:4426.83%
    3Avatar of Farshids FarshidsBodyguard (19)MephistophelesThu 12 Mar 01:47:4216.15%
    4Avatar of JohnDillinger JohnDillingerGiovane d'Honore (21)Banana RepublicThu 12 Mar 01:47:1411.34%
    5Avatar of Fear FearApprentice (6)Divine AssaultThu 12 Mar 01:47:405.83%
    6Avatar of Leader LeaderAssociate (20)Divine AssaultThu 12 Mar 01:20:561.8%
  • NPC System

    Introduction


    NPC stands for Non-Playing Character, these non-playing characters are bots, they're controlled by scripts. These NPC's add another dimension to the game, you will be able to commit certain actions against them however they might also commit certain actions back. Every time a NPC gets murdered a new one will be spawned within 5 minutes.
    NPC's travel from one city to another every 2 hours, and you have limited amount of shots you can fire on NPC's, you'll gain additional shots every once in a while up to a maximum of 100 shots.


    NPC's overview


    Every NPC comes with it's own name & number, level and grade, health and defense, signature and profile image and skill. The higher level/grade the NPC the more rewards you'll gain for committing actions against them, they will also have more defense and health.


    Killing NPC's


    When you start your gangster career you can start shooting at NPC's. Shooting at NPC's will gain you a little stats and some additional money. Shooting at NPC's might trigger their skill. Pay attention to what skill each NPC has, some skills can work out to your benefit where other skills might harm you. The damage you deal to NPC's is based on your items and the NPC's health and defense, and your npc skill level.


    NPC's spawning


    Everytime a NPC's gets killed a new one will be spawned within 5 minutes. Currently there can only be a maximum of 500 alive NPC's. They spawn in a random city and they get born with a random skill. The minimum level of the spawning NPC's is based on the average rank of the active players during the last 3 days, the maximum level of spawning NPC's is based on the highest alive gangster.


    NPC skills


    NPC's get born with a random skill, every skill has a certain chance of activating once you shoot at a NPC. Every skill also has it's own uniqueness, currently there are 5 different skills; Busting, Rewarding, Teleporting, Hacking and Pickpocketing.


    NPC Intel


    You can gather intel on NPC's to gain more information about a specific NPC, this way you can find out about their skills and additional loot drops they might give you.
    Your NPC intel will also be shared with your family.


    Roaming NPC's


    Every city also contains several 'mini NPC's' called roaming NPC's, these NPC's can't be shot at but enhance a city.
    Roaming NPC's like thieves allow you to gain more money from crimes and shooting NPC, police officers increase the difficulty of crimes and smugglers allow you to carry more trade units.
    These roaming NPC's also change and travel between cities and the total amount of roaming NPC's inside the game is based on the current active player base.

    Manual overview


    The manual is a work in progress. Some subjects still need to be updated.


    Starters Features Systems

There are 72 people online

  • [ADMIN]Satan Satan avatar Satan
    Slayer (999)
    Admin Team
  • [GUEST]Guest Account Guest Account avatar Guest Account
    Guest (800)
    Guesting around
  • Doofus Doofus avatar Doofus
    Giovane d'Honore (21)
    Expedition 32
  • Auto Auto avatar Auto
    Giovane d'Honore (21)
    Banana Republic
  • JohnDillinger JohnDillinger avatar JohnDillinger
    Giovane d'Honore (21)
    Banana Republic
  • Serene Serene avatar Serene
    Associate (20)
    Expedition 32
  • Yim Yim avatar Yim
    Associate (20)
    Mephistopheles
  • Leader Leader avatar Leader
    Associate (20)
    Divine Assault
  • Destroyer Destroyer avatar Destroyer
    Bodyguard (19)
    (Not part of a family)
  • Enforcer Enforcer avatar Enforcer
    Bodyguard (19)
    (Not part of a family)
  • Naty Naty avatar Naty
    Bodyguard (19)
    (Not part of a family)
  • Dominion Dominion avatar Dominion
    Bodyguard (19)
    Expedition 32
  • Smint Smint avatar Smint
    Bodyguard (19)
    Expedition 32
  • Mentos Mentos avatar Mentos
    Bodyguard (19)
    Banana Republic
  • Farshids Farshids avatar Farshids
    Bodyguard (19)
    Mephistopheles
  • Pegasus Pegasus avatar Pegasus
    Bodyguard (19)
    Expedition 32
  • Inherit Inherit avatar Inherit (Safety)
    Scout (18)
    Mephistopheles
  • Flopper Flopper avatar Flopper
    Novice (17)
    Banana Republic
  • Bush Bush avatar Bush (Safety)
    Novice (17)
    Mephistopheles
  • Sly Sly avatar Sly
    Piciotto (16)
    (Not part of a family)
  • Runner Runner avatar Runner
    Piciotto (16)
    (Not part of a family)
  • Trial Trial avatar Trial
    Piciotto (16)
    (Not part of a family)
  • Kucho Kucho avatar Kucho
    Piciotto (16)
    (Not part of a family)
  • Tream Tream avatar Tream
    Piciotto (16)
    (Not part of a family)
  • Flex Flex avatar Flex
    Freemen (15)
    (Not part of a family)
  • Dinero Dinero avatar Dinero
    Freemen (15)
    (Not part of a family)
  • Monky Monky avatar Monky
    Freemen (15)
    (Not part of a family)
  • Fighty Fighty avatar Fighty
    Freemen (15)
    (Not part of a family)
  • Linger Linger avatar Linger
    Freemen (15)
    (Not part of a family)
  • Abra Abra avatar Abra
    Freemen (15)
    (Not part of a family)
  • Jet Jet avatar Jet
    Freemen (15)
    (Not part of a family)
  • Stealth Stealth avatar Stealth
    Freemen (15)
    (Not part of a family)
  • Vena Vena avatar Vena
    Freemen (15)
    (Not part of a family)
  • Rsuzo Rsuzo avatar Rsuzo
    Freemen (15)
    (Not part of a family)
  • Giver Giver avatar Giver
    Freemen (15)
    (Not part of a family)
  • Hander Hander avatar Hander
    Freemen (15)
    (Not part of a family)
  • Box Box avatar Box
    Freemen (15)
    (Not part of a family)
  • Frinkle Frinkle avatar Frinkle
    Hustler (14)
    (Not part of a family)
  • Heracles Heracles avatar Heracles (Safety)
    Hustler (14)
    (Not part of a family)
  • Ultimate Ultimate avatar Ultimate
    Dealer (11)
    (Not part of a family)
  • Living Living avatar Living (Safety)
    Dealer (11)
    (Not part of a family)
  • Moody Moody avatar Moody (Safety)
    Dealer (11)
    (Not part of a family)
  • Mya Mya avatar Mya (Safety)
    Chaplain (10)
    (Not part of a family)
  • Soldy Soldy avatar Soldy (Safety)
    Chaplain (10)
    (Not part of a family)
  • Defe Defe avatar Defe (Safety)
    Chaplain (10)
    (Not part of a family)
  • Lima Lima avatar Lima (Safety)
    Chaplain (10)
    (Not part of a family)
  • Organs Organs avatar Organs (Safety)
    Chaplain (10)
    (Not part of a family)
  • Tripple Tripple avatar Tripple (Safety)
    Chaplain (10)
    (Not part of a family)
  • PostmanPat PostmanPat avatar PostmanPat (Safety)
    Chaplain (10)
    (Not part of a family)
  • Anima Anima avatar Anima (Safety)
    Squire (9)
    (Not part of a family)
  • Gosh Gosh avatar Gosh (Safety)
    Squire (9)
    (Not part of a family)
  • Alien Alien avatar Alien (Safety)
    Squire (9)
    (Not part of a family)
  • Missa Missa avatar Missa (Safety)
    Squire (9)
    (Not part of a family)
  • Elber Elber avatar Elber (Safety)
    Squire (9)
    (Not part of a family)
  • Tutor Tutor avatar Tutor (Safety)
    Squire (9)
    (Not part of a family)
  • PureLuck PureLuck avatar PureLuck (Safety)
    Squire (9)
    (Not part of a family)
  • Movie Movie avatar Movie (Safety)
    Recruit (8)
    (Not part of a family)
  • BigReps BigReps avatar BigReps (Safety)
    Recruit (8)
    (Not part of a family)
  • Stranger Stranger avatar Stranger (Safety)
    Trainee (7)
    (Not part of a family)
  • Fear Fear avatar Fear (Safety)
    Apprentice (6)
    Divine Assault
  • Johnny Johnny avatar Johnny (Safety)
    Apprentice (6)
    (Not part of a family)
  • Nameless Nameless avatar Nameless (Safety)
    Apprentice (6)
    (Not part of a family)
  • Wild Wild avatar Wild (Safety)
    Apprentice (6)
    (Not part of a family)
  • Beholder Beholder avatar Beholder (Safety)
    Apprentice (6)
    (Not part of a family)
  • Basi Basi avatar Basi (Safety)
    Beginner (4)
    (Not part of a family)
  • Slyy Slyy avatar Slyy (Safety)
    Scum (2)
    (Not part of a family)
  • Wring Wring avatar Wring (Safety)
    Scum (2)
    (Not part of a family)
  • Compute Compute avatar Compute (Safety)
    Scum (2)
    (Not part of a family)
  • Trick Trick avatar Trick (Safety)
    Scum (2)
    (Not part of a family)
  • Federal Federal avatar Federal (Safety)
    Nobody (1)
    (Not part of a family)
  • Moby Moby avatar Moby (Safety)
    Nobody (1)
    (Not part of a family)
  • Snowman Snowman avatar Snowman (Safety)
    Nobody (1)
    (Not part of a family)