Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:10!
Gang suit
This item requires rank 18 in order to be used.
2,120
988
16,061
offense
defense
stealth
(+2,120)
(+988)
(+16,061)
18--off: 2,120
def: 988
stl: 16,061
$380,00000:00:305
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:02:11!
Explosive rounds
This item requires rank 27 in order to be used.
29,292
21,234
23,173
offense
defense
stealth
(+29,292)
(+21,234)
(+23,173)
27--off: 29,292
def: 21,234
stl: 23,173
$1,480,00000:02:30!
Binoculars
This item requires rank 17 in order to be used.
4,589
3,729
6,525
offense
defense
stealth
(+4,589)
(+3,729)
(+6,525)
17--off: 4,589
def: 3,729
stl: 6,525
$300,00000:02:31Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:101
1--Materials
$125,00000:03:101
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:03:10!
Pulse rifle
This item requires rank 27 in order to be used.
51,618
2,691
20,271
offense
defense
stealth
(+51,618)
(+2,691)
(+20,271)
27--off: 51,618
def: 2,691
stl: 20,271
$1,500,00000:03:50Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:10- 1--
Materials
$40,00000:05:10 2
1--Materials
$1,760,00000:05:10!
Military body armor
This item requires rank 17 in order to be used.
2,139
12,730
3,227
offense
defense
stealth
(+2,139)
(+12,730)
(+3,227)
17--off: 2,139
def: 12,730
stl: 3,227
$360,00000:05:30!
Desert eagle
This item requires rank 19 in order to be used.
16,213
1,148
5,080
offense
defense
stealth
(+16,213)
(+1,148)
(+5,080)
19--off: 16,213
def: 1,148
stl: 5,080
$440,00000:06:30!
Business suit
This item requires rank 16 in order to be used.
798
1,758
10,803
offense
defense
stealth
(+798)
(+1,758)
(+10,803)
16--off: 798
def: 1,758
stl: 10,803
$260,00000:06:31!
Tommy gun
This item requires rank 21 in order to be used.
18,938
1,503
7,725
offense
defense
stealth
(+18,938)
(+1,503)
(+7,725)
21--off: 18,938
def: 1,503
stl: 7,725
$560,00000:07:00!
Simple M.T.V
This item requires rank 26 in order to be used.
6,654
43,087
16,846
offense
defense
stealth
(+6,654)
(+43,087)
(+16,846)
26--off: 6,654
def: 43,087
stl: 16,846
$1,340,00000:07:30!
Police vest
This item requires rank 24 in order to be used.
4,616
29,204
6,571
offense
defense
stealth
(+4,616)
(+29,204)
(+6,571)
24--off: 4,616
def: 29,204
stl: 6,571
$800,00000:08:011
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:08:101
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:10:10- 1--
Materials
$20,00000:10:10 6
1--Materials
$300,00000:10:10Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:10Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:10:10!
Gang suit
This item requires rank 26 in order to be used.
7,147
4,522
37,346
offense
defense
stealth
(+7,147)
(+4,522)
(+37,346)
26--off: 7,147
def: 4,522
stl: 37,346
$980,00000:10:312
1--Materials
$250,00000:11:101
1--Materials
$20,00000:11:101
1--Materials
$350,00000:11:10!
M4
This item requires rank 18 in order to be used.
13,493
1,344
5,332
offense
defense
stealth
(+13,493)
(+1,344)
(+5,332)
18--off: 13,493
def: 1,344
stl: 5,332
$400,00000:12:31!
Armor piercing bullets
This item requires rank 18 in order to be used.
6,994
6,440
5,058
offense
defense
stealth
(+6,994)
(+6,440)
(+5,058)
18--off: 6,994
def: 6,440
stl: 5,058
$360,00000:13:30!
Proso armor
This item requires rank 17 in order to be used.
1,042
12,927
3,211
offense
defense
stealth
(+1,042)
(+12,927)
(+3,211)
17--off: 1,042
def: 12,927
stl: 3,211
$340,00000:13:30!
Binoculars
This item requires rank 24 in order to be used.
18,556
11,507
15,577
offense
defense
stealth
(+18,556)
(+11,507)
(+15,577)
24--off: 18,556
def: 11,507
stl: 15,577
$920,00000:14:00!
Cowprint suit
This item requires rank 21 in order to be used.
3,198
3,126
22,219
offense
defense
stealth
(+3,198)
(+3,126)
(+22,219)
21--off: 3,198
def: 3,126
stl: 22,219
$580,00000:14:001
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:14:11- 1--
Materials
$50,00000:14:11 - 1--
Materials
$50,00000:14:11 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:11!
Business suit
This item requires rank 27 in order to be used.
6,412
4,689
37,792
offense
defense
stealth
(+6,412)
(+4,689)
(+37,792)
27--off: 6,412
def: 4,689
stl: 37,792
$980,00000:14:30!
White suit
This item requires rank 16 in order to be used.
1,147
909
12,114
offense
defense
stealth
(+1,147)
(+909)
(+12,114)
16--off: 1,147
def: 909
stl: 12,114
$280,00000:14:31!
Desert eagle
This item requires rank 20 in order to be used.
15,082
3,282
8,966
offense
defense
stealth
(+15,082)
(+3,282)
(+8,966)
20--off: 15,082
def: 3,282
stl: 8,966
$540,00000:14:51!
Pulse rifle
This item requires rank 16 in order to be used.
12,112
1,479
2,485
offense
defense
stealth
(+12,112)
(+1,479)
(+2,485)
16--off: 12,112
def: 1,479
stl: 2,485
$320,00000:15:30Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:16:10!
Flashlight
This item requires rank 18 in order to be used.
7,636
5,329
6,946
offense
defense
stealth
(+7,636)
(+5,329)
(+6,946)
18--off: 7,636
def: 5,329
stl: 6,946
$400,00000:16:30!
Loaba suite v2
This item requires rank 24 in order to be used.
3,965
37,763
11,351
offense
defense
stealth
(+3,965)
(+37,763)
(+11,351)
24--off: 3,965
def: 37,763
stl: 11,351
$1,060,00000:17:00!
Flashlight
This item requires rank 26 in order to be used.
18,261
25,283
22,024
offense
defense
stealth
(+18,261)
(+25,283)
(+22,024)
26--off: 18,261
def: 25,283
stl: 22,024
$1,320,00000:19:30!
Full ballistic vest
This item requires rank 18 in order to be used.
1,222
13,585
2,638
offense
defense
stealth
(+1,222)
(+13,585)
(+2,638)
18--off: 1,222
def: 13,585
stl: 2,638
$340,00000:19:31!
Flex Armor Proto
This item requires rank 26 in order to be used.
3,211
40,763
11,726
offense
defense
stealth
(+3,211)
(+40,763)
(+11,726)
26--off: 3,211
def: 40,763
stl: 11,726
$1,120,00000:19:50!
Tigerprint suit
This item requires rank 20 in order to be used.
3,157
1,973
18,454
offense
defense
stealth
(+3,157)
(+1,973)
(+18,454)
20--off: 3,157
def: 1,973
stl: 18,454
$480,00000:21:30!
M4
This item requires rank 18 in order to be used.
14,386
2,135
3,438
offense
defense
stealth
(+14,386)
(+2,135)
(+3,438)
18--off: 14,386
def: 2,135
stl: 3,438
$400,00000:24:31!
Tigerprint suit
This item requires rank 16 in order to be used.
1,447
2,144
11,008
offense
defense
stealth
(+1,447)
(+2,144)
(+11,008)
16--off: 1,447
def: 2,144
stl: 11,008
$300,00000:25:30