Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:13!

Zombie mask
This item requires rank 20 in order to be used.

3,209
7,116
30,615
offense
defense
stealth
(+3,209)
(+7,116)
(+30,615)
20--off: 3,209
def: 7,116
stl: 30,615
$820,00000:00:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:13- 1--
Materials
$100,00000:01:13 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:131
1--Materials
$20,00000:03:13- 1--
Materials
$40,00000:03:13 !

Explosive rounds
This item requires rank 10 in order to be used.

2,087
2,292
2,898
offense
defense
stealth
(+2,087)
(+2,292)
(+2,898)
10--off: 2,087
def: 2,292
stl: 2,898
$140,00000:03:33!

Army sweater
This item requires rank 23 in order to be used.

3,393
8,394
57,966
offense
defense
stealth
(+3,393)
(+8,394)
(+57,966)
23--off: 3,393
def: 8,394
stl: 57,966
$1,400,00000:04:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:134
1--Materials
$80,00000:04:131

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:13!

Full ballistic vest
This item requires rank 13 in order to be used.

2,219
11,906
5,969
offense
defense
stealth
(+2,219)
(+11,906)
(+5,969)
13--off: 2,219
def: 11,906
stl: 5,969
$400,00000:05:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:13- 1--
Materials
$350,00000:05:13 4
1--Materials
$500,00000:05:133

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:05:132
1--Materials
$40,00000:05:13!

Police vest
This item requires rank 20 in order to be used.

2,910
36,474
12,423
offense
defense
stealth
(+2,910)
(+36,474)
(+12,423)
20--off: 2,910
def: 36,474
stl: 12,423
$1,040,00000:05:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:131
1--Materials
$800,00000:06:133

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:134

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:06:13!

Police vest
This item requires rank 19 in order to be used.

3,133
37,284
9,788
offense
defense
stealth
(+3,133)
(+37,284)
(+9,788)
19--off: 3,133
def: 37,284
stl: 9,788
$1,000,00000:08:33!

Desert eagle
This item requires rank 3 in order to be used.

342
23
91
offense
defense
stealth
(+342)
(+23)
(+91)
3--off: 342
def: 23
stl: 91
$1,00000:09:034

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:13- 1--
Materials
$60,00000:10:13 !

Explosive rounds
This item requires rank 13 in order to be used.

6,339
8,537
7,159
offense
defense
stealth
(+6,339)
(+8,537)
(+7,159)
13--off: 6,339
def: 8,537
stl: 7,159
$440,00000:10:242

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:11:132

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:11:13- 1--
Materials
$140,00000:11:13 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:11:13!

Clown mask
This item requires rank 16 in order to be used.

3,659
2,337
18,670
offense
defense
stealth
(+3,659)
(+2,337)
(+18,670)
16--off: 3,659
def: 2,337
stl: 18,670
$500,00000:11:33!

Tactical vest
This item requires rank 16 in order to be used.

2,460
20,684
6,671
offense
defense
stealth
(+2,460)
(+20,684)
(+6,671)
16--off: 2,460
def: 20,684
stl: 6,671
$600,00000:11:33!

Improved crosshairs
This item requires rank 9 in order to be used.

2,679
2,794
3,277
offense
defense
stealth
(+2,679)
(+2,794)
(+3,277)
9--off: 2,679
def: 2,794
stl: 3,277
$180,00000:12:33!

Ballistic vest
This item requires rank 7 in order to be used.

210
2,336
1,106
offense
defense
stealth
(+210)
(+2,336)
(+1,106)
7--off: 210
def: 2,336
stl: 1,106
$80,00000:13:33!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:14:032
1--Materials
$250,00000:14:134
1--Materials
$80,00000:14:13!

Golden desert eagle
This item requires rank 19 in order to be used.

39,027
3,456
6,216
offense
defense
stealth
(+39,027)
(+3,456)
(+6,216)
19--off: 39,027
def: 3,456
stl: 6,216
$980,00000:17:53!

Army sweater
This item requires rank 18 in order to be used.

4,518
3,923
26,138
offense
defense
stealth
(+4,518)
(+3,923)
(+26,138)
18--off: 4,518
def: 3,923
stl: 26,138
$700,00000:18:33!

Tommy gun
This item requires rank 13 in order to be used.

9,796
1,451
3,556
offense
defense
stealth
(+9,796)
(+1,451)
(+3,556)
13--off: 9,796
def: 1,451
stl: 3,556
$300,00000:19:03!

Pulse rifle
This item requires rank 15 in order to be used.

19,502
2,890
7,196
offense
defense
stealth
(+19,502)
(+2,890)
(+7,196)
15--off: 19,502
def: 2,890
stl: 7,196
$600,00000:19:03
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:13!

Tactical vest
This item requires rank 23 in order to be used.

8,298
55,414
15,736
offense
defense
stealth
(+8,298)
(+55,414)
(+15,736)
23--off: 8,298
def: 55,414
stl: 15,736
$1,580,00000:29:23
















