Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1
Materials
$1,171,28000:00:28 !

Pulse rifle
This item requires rank 20 in order to be used.

30,870
3,230
9,635
offense
defense
stealth
(+30,870)
(+3,230)
(+9,635)
20off: 30,870
def: 3,230
stl: 9,635
$880,00000:00:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:01:284

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,540,00000:01:292

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:01:293
1Materials
$60,00000:01:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:28- 1
Materials
$150,00000:03:28 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:03:28- 1
Materials
$200,00000:04:28 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:04:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:04:28!

Loaba suite v2
This item requires rank 14 in order to be used.

1,461
16,674
5,910
offense
defense
stealth
(+1,461)
(+16,674)
(+5,910)
14--off: 1,461
def: 16,674
stl: 5,910
$480,00000:05:18!

Tigerprint suit
This item requires rank 20 in order to be used.

3,493
5,269
32,938
offense
defense
stealth
(+3,493)
(+5,269)
(+32,938)
20off: 3,493
def: 5,269
stl: 32,938
$840,00000:05:48
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:06:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:283
1Materials
$375,00000:08:28- 1
Materials
$250,00000:08:28 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:08:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:08:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:09:28- 1
Materials
$350,00000:10:28 - 1
Materials
$200,00000:10:28 !

Pulse rifle
This item requires rank 29 in order to be used.

114,857
10,685
29,263
offense
defense
stealth
(+114,857)
(+10,685)
(+29,263)
29Puff(Untradable)
off: 114,857
def: 10,685
stl: 29,263
$3,100,00000:10:48!

Tigerprint suit
This item requires rank 31 in order to be used.

15,719
19,580
110,912
offense
defense
stealth
(+15,719)
(+19,580)
(+110,912)
31off: 15,719
def: 19,580
stl: 110,912
$2,920,00000:11:18- 1
Materials
$1,600,00000:11:28 4
1Materials
$1,400,00000:11:28!

Tommy gun
This item requires rank 29 in order to be used.

91,762
16,079
45,022
offense
defense
stealth
(+91,762)
(+16,079)
(+45,022)
29off: 91,762
def: 16,079
stl: 45,022
$3,060,00000:12:496
1Materials
$4,800,00000:13:28!

Flex Armor Proto
This item requires rank 17 in order to be used.

1,759
21,844
6,842
offense
defense
stealth
(+1,759)
(+21,844)
(+6,842)
17off: 1,759
def: 21,844
stl: 6,842
$600,00000:13:483

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:14:28- 1
Materials
$250,00000:14:28 - 1
Materials
$250,00000:14:28 !

White suit
This item requires rank 17 in order to be used.

2,692
2,953
23,484
offense
defense
stealth
(+2,692)
(+2,953)
(+23,484)
17off: 2,692
def: 2,953
stl: 23,484
$580,00000:14:48!

M4
This item requires rank 29 in order to be used.

104,251
5,889
44,827
offense
defense
stealth
(+104,251)
(+5,889)
(+44,827)
29off: 104,251
def: 5,889
stl: 44,827
$3,100,00000:14:48!

Radar
This item requires rank 29 in order to be used.

65,278
67,729
57,605
offense
defense
stealth
(+65,278)
(+67,729)
(+57,605)
29off: 65,278
def: 67,729
stl: 57,605
$3,820,00000:14:48!

White suit
This item requires rank 13 in order to be used.

899
653
11,418
offense
defense
stealth
(+899)
(+653)
(+11,418)
13off: 899
def: 653
stl: 11,418
$260,00000:15:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:15:28!

Armor piercing bullets
This item requires rank 25 in order to be used.

47,468
47,891
24,766
offense
defense
stealth
(+47,468)
(+47,891)
(+24,766)
25off: 47,468
def: 47,891
stl: 24,766
$2,400,00000:15:38
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:16:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:16:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:16:29!

Shotgun
This item requires rank 15 in order to be used.

18,830
2,202
3,028
offense
defense
stealth
(+18,830)
(+2,202)
(+3,028)
15off: 18,830
def: 2,202
stl: 3,028
$480,00000:18:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:19:28!

Mini k
This item requires rank 22 in order to be used.

46,462
4,958
8,588
offense
defense
stealth
(+46,462)
(+4,958)
(+8,588)
22off: 46,462
def: 4,958
stl: 8,588
$1,200,00000:20:18!

Tigerprint suit
This item requires rank 22 in order to be used.

6,655
5,853
60,069
offense
defense
stealth
(+6,655)
(+5,853)
(+60,069)
22off: 6,655
def: 5,853
stl: 60,069
$1,460,00000:22:38!

Armor piercing bullets
This item requires rank 29 in order to be used.

66,312
35,724
65,157
offense
defense
stealth
(+66,312)
(+35,724)
(+65,157)
29off: 66,312
def: 35,724
stl: 65,157
$3,340,00000:24:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:25:28!

Desert eagle
This item requires rank 29 in order to be used.

108,688
18,346
40,162
offense
defense
stealth
(+108,688)
(+18,346)
(+40,162)
29off: 108,688
def: 18,346
stl: 40,162
$3,340,00000:29:48!

Smartphone
This item requires rank 29 in order to be used.

71,392
48,550
60,140
offense
defense
stealth
(+71,392)
(+48,550)
(+60,140)
29off: 71,392
def: 48,550
stl: 60,140
$3,600,00000:29:48!

Army sweater
This item requires rank 23 in order to be used.

8,283
9,507
62,928
offense
defense
stealth
(+8,283)
(+9,507)
(+62,928)
23off: 8,283
def: 9,507
stl: 62,928
$1,782,00000:36:58
















