Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:55!

Proso armor
This item requires rank 18 in order to be used.

1,991
24,679
10,219
offense
defense
stealth
(+1,991)
(+24,679)
(+10,219)
18--off: 1,991
def: 24,679
stl: 10,219
$740,00000:01:16!

Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:01:45!

Flex Armor Proto
This item requires rank 12 in order to be used.

856
10,934
4,323
offense
defense
stealth
(+856)
(+10,934)
(+4,323)
12--off: 856
def: 10,934
stl: 4,323
$320,00000:01:464
1--Materials
$80,00000:01:55- 1--
Materials
$20,00000:01:55 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:552
1--Materials
$40,00000:01:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:562

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:552

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:55- 1--
Materials
$20,00000:02:55 4
1--Materials
$80,00000:02:55- 1--
Materials
$100,00000:02:55 !

Improved crosshairs
This item requires rank 32 in order to be used.

86,534
64,005
87,649
offense
defense
stealth
(+86,534)
(+64,005)
(+87,649)
32--off: 86,534
def: 64,005
stl: 87,649
$4,760,00000:03:06!

Pulse rifle
This item requires rank 20 in order to be used.

32,706
5,470
16,138
offense
defense
stealth
(+32,706)
(+5,470)
(+16,138)
20--off: 32,706
def: 5,470
stl: 16,138
$1,080,00000:03:162

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:552

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:55!

Dragonskin armor
This item requires rank 30 in order to be used.

10,237
110,983
48,676
offense
defense
stealth
(+10,237)
(+110,983)
(+48,676)
30--off: 10,237
def: 110,983
stl: 48,676
$3,400,00000:04:162
1--Materials
$40,00000:06:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:556
1--Materials
$300,00000:08:56- 1--
Materials
$100,00000:08:56 9

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:08:562

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:551

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:552

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:55!

Zombie mask
This item requires rank 23 in order to be used.

4,539
6,578
53,526
offense
defense
stealth
(+4,539)
(+6,578)
(+53,526)
23--off: 4,539
def: 6,578
stl: 53,526
$1,300,00000:10:457

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:11:55- 1--
Materials
$150,00000:11:55 1
1--Materials
$20,00000:11:551
1--Materials
$50,00000:12:55- 1--
Materials
$200,00000:12:55 !

Revolver
This item requires rank 13 in order to be used.

10,437
1,926
4,009
offense
defense
stealth
(+10,437)
(+1,926)
(+4,009)
13--off: 10,437
def: 1,926
stl: 4,009
$320,00000:13:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:561
1--Materials
$20,00000:14:551

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:55!

Desert eagle
This item requires rank 28 in order to be used.

100,291
10,583
33,199
offense
defense
stealth
(+100,291)
(+10,583)
(+33,199)
28--off: 100,291
def: 10,583
stl: 33,199
$2,880,00000:15:15!

Zombie mask
This item requires rank 30 in order to be used.

17,574
19,984
131,052
offense
defense
stealth
(+17,574)
(+19,984)
(+131,052)
30--off: 17,574
def: 19,984
stl: 131,052
$3,380,00000:15:15!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:16:45!

Business suit
This item requires rank 13 in order to be used.

1,544
718
13,301
offense
defense
stealth
(+1,544)
(+718)
(+13,301)
13--off: 1,544
def: 718
stl: 13,301
$320,00000:16:46!

Radar
This item requires rank 34 in order to be used.

102,288
74,399
72,583
offense
defense
stealth
(+102,288)
(+74,399)
(+72,583)
34--off: 102,288
def: 74,399
stl: 72,583
$4,980,00000:18:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:55!

Flex Armor Proto
This item requires rank 19 in order to be used.

3,138
37,436
7,122
offense
defense
stealth
(+3,138)
(+37,436)
(+7,122)
19--off: 3,138
def: 37,436
stl: 7,122
$960,00000:20:15!

Ballistic vest
This item requires rank 12 in order to be used.

800
10,687
2,956
offense
defense
stealth
(+800)
(+10,687)
(+2,956)
12--off: 800
def: 10,687
stl: 2,956
$280,00000:21:45!

Radar
This item requires rank 13 in order to be used.

7,236
7,948
7,894
offense
defense
stealth
(+7,236)
(+7,948)
(+7,894)
13--off: 7,236
def: 7,948
stl: 7,894
$460,00000:23:45!

Proso armor
This item requires rank 28 in order to be used.

16,849
101,221
20,181
offense
defense
stealth
(+16,849)
(+101,221)
(+20,181)
28--off: 16,849
def: 101,221
stl: 20,181
$2,760,00000:24:15!

Bayonet
This item requires rank 29 in order to be used.

54,034
52,578
51,331
offense
defense
stealth
(+54,034)
(+52,578)
(+51,331)
29--off: 54,034
def: 52,578
stl: 51,331
$3,160,00000:26:15!

Revolver
This item requires rank 20 in order to be used.

34,780
5,342
6,588
offense
defense
stealth
(+34,780)
(+5,342)
(+6,588)
20--off: 34,780
def: 5,342
stl: 6,588
$940,00000:26:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:26:55!

Radar
This item requires rank 30 in order to be used.

58,262
76,083
64,786
offense
defense
stealth
(+58,262)
(+76,083)
(+64,786)
30--off: 58,262
def: 76,083
stl: 64,786
$3,980,00000:31:15
















