Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 23 in order to be used.

77,677
4,553
14,043
offense
defense
stealth
(+77,677)
(+4,553)
(+14,043)
23off: 77,677
def: 4,553
stl: 14,043
$1,920,00000:00:14- 1
Materials
$3,520,00000:00:24 !

Dragonskin armor
This item requires rank 23 in order to be used.

5,764
64,995
12,874
offense
defense
stealth
(+5,764)
(+64,995)
(+12,874)
23off: 5,764
def: 64,995
stl: 12,874
$1,680,00000:01:13!

White suit
This item requires rank 23 in order to be used.

4,102
11,033
48,937
offense
defense
stealth
(+4,102)
(+11,033)
(+48,937)
23off: 4,102
def: 11,033
stl: 48,937
$1,280,00000:01:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:23!

Proso armor
This item requires rank 23 in order to be used.

5,679
63,081
26,885
offense
defense
stealth
(+5,679)
(+63,081)
(+26,885)
23off: 5,679
def: 63,081
stl: 26,885
$1,920,00000:02:33!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

5,674
68,488
28,913
offense
defense
stealth
(+5,674)
(+68,488)
(+28,913)
23off: 5,674
def: 68,488
stl: 28,913
$2,060,00000:03:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:04:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:04:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:05:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:05:24!

Flex Armor Proto
This item requires rank 23 in order to be used.

8,597
60,057
18,382
offense
defense
stealth
(+8,597)
(+60,057)
(+18,382)
23off: 8,597
def: 60,057
stl: 18,382
$1,740,00000:05:336

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$300,00000:06:23!

Full ballistic vest
This item requires rank 23 in order to be used.

7,748
59,863
21,380
offense
defense
stealth
(+7,748)
(+59,863)
(+21,380)
23off: 7,748
def: 59,863
stl: 21,380
$1,780,00000:06:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:07:2341
1Materials
$820,00000:07:24!

Fake moustache
This item requires rank 16 in order to be used.

2,919
3,428
19,664
offense
defense
stealth
(+2,919)
(+3,428)
(+19,664)
16off: 2,919
def: 3,428
stl: 19,664
$520,00000:07:44!

Desert eagle
This item requires rank 23 in order to be used.

55,983
7,580
16,039
offense
defense
stealth
(+55,983)
(+7,580)
(+16,039)
23off: 55,983
def: 7,580
stl: 16,039
$1,600,00000:08:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:08:23!

Flex Armor Proto
This item requires rank 23 in order to be used.

8,622
58,926
19,360
offense
defense
stealth
(+8,622)
(+58,926)
(+19,360)
23off: 8,622
def: 58,926
stl: 19,360
$1,740,00000:10:131

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$350,00000:10:24!

Army sweater
This item requires rank 23 in order to be used.

9,624
7,066
64,746
offense
defense
stealth
(+9,624)
(+7,066)
(+64,746)
23off: 9,624
def: 7,066
stl: 64,746
$1,620,00000:11:1414

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:12:234
1Materials
$1,400,00000:12:23!

Orange aviators
This item requires rank 23 in order to be used.

7,189
8,960
54,911
offense
defense
stealth
(+7,189)
(+8,960)
(+54,911)
23off: 7,189
def: 8,960
stl: 54,911
$1,420,00000:13:14!

Explosive rounds
This item requires rank 23 in order to be used.

19,020
27,689
25,362
offense
defense
stealth
(+19,020)
(+27,689)
(+25,362)
23off: 19,020
def: 27,689
stl: 25,362
$1,440,00000:14:13!

Revolver
This item requires rank 23 in order to be used.

67,071
9,586
21,053
offense
defense
stealth
(+67,071)
(+9,586)
(+21,053)
23off: 67,071
def: 9,586
stl: 21,053
$1,960,00000:14:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:14:24!

Tactical vest
This item requires rank 23 in order to be used.

10,098
86,147
18,631
offense
defense
stealth
(+10,098)
(+86,147)
(+18,631)
23off: 10,098
def: 86,147
stl: 18,631
$3,061,30000:15:53!

Zombie mask
This item requires rank 16 in order to be used.

3,719
4,372
20,001
offense
defense
stealth
(+3,719)
(+4,372)
(+20,001)
16off: 3,719
def: 4,372
stl: 20,001
$560,00000:18:03!

M4
This item requires rank 23 in order to be used.

64,658
9,378
18,817
offense
defense
stealth
(+64,658)
(+9,378)
(+18,817)
23off: 64,658
def: 9,378
stl: 18,817
$1,860,00000:18:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:18:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:20:23!

Revolver
This item requires rank 23 in order to be used.

86,526
15,788
23,966
offense
defense
stealth
(+86,526)
(+15,788)
(+23,966)
23off: 86,526
def: 15,788
stl: 23,966
$2,772,00000:20:53!

Golden desert eagle
This item requires rank 23 in order to be used.

60,965
6,561
25,916
offense
defense
stealth
(+60,965)
(+6,561)
(+25,916)
23off: 60,965
def: 6,561
stl: 25,916
$1,860,00000:21:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:21:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:22:23!

Police vest
This item requires rank 23 in order to be used.

12,135
58,995
16,627
offense
defense
stealth
(+12,135)
(+58,995)
(+16,627)
23off: 12,135
def: 58,995
stl: 16,627
$1,760,00000:23:13!

Gang suit
This item requires rank 23 in order to be used.

7,355
11,784
72,951
offense
defense
stealth
(+7,355)
(+11,784)
(+72,951)
23off: 7,355
def: 11,784
stl: 72,951
$1,840,00000:23:14!

Desert eagle
This item requires rank 23 in order to be used.

77,541
11,263
12,241
offense
defense
stealth
(+77,541)
(+11,263)
(+12,241)
23off: 77,541
def: 11,263
stl: 12,241
$2,020,00000:26:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1JohnDillinger(Untradable)
Disguise blueprint
$6,000,00000:27:24!

Tactical vest
This item requires rank 13 in order to be used.

3,233
20,747
4,287
offense
defense
stealth
(+3,233)
(+20,747)
(+4,287)
13off: 3,233
def: 20,747
stl: 4,287
$560,00000:27:53!

Pulse rifle
This item requires rank 23 in order to be used.

68,219
9,904
18,682
offense
defense
stealth
(+68,219)
(+9,904)
(+18,682)
23off: 68,219
def: 9,904
stl: 18,682
$1,940,00000:29:13!

Ballistic vest
This item requires rank 23 in order to be used.

10,574
75,037
15,846
offense
defense
stealth
(+10,574)
(+75,037)
(+15,846)
23off: 10,574
def: 75,037
stl: 15,846
$2,020,00000:29:13!

Radar
This item requires rank 23 in order to be used.

36,547
34,683
32,422
offense
defense
stealth
(+36,547)
(+34,683)
(+32,422)
23off: 36,547
def: 34,683
stl: 32,422
$2,080,00000:29:13!

Tactical vest
This item requires rank 23 in order to be used.

12,783
73,811
26,784
offense
defense
stealth
(+12,783)
(+73,811)
(+26,784)
23off: 12,783
def: 73,811
stl: 26,784
$2,260,00000:31:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:31:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:32:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:32:24!

Tactical vest
This item requires rank 18 in order to be used.

4,253
41,784
9,011
offense
defense
stealth
(+4,253)
(+41,784)
(+9,011)
18off: 4,253
def: 41,784
stl: 9,011
$1,100,00000:36:03!

Military body armor
This item requires rank 23 in order to be used.

7,750
92,527
28,149
offense
defense
stealth
(+7,750)
(+92,527)
(+28,149)
23off: 7,750
def: 92,527
stl: 28,149
$2,816,00000:37:54
















