Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Flex Armor Proto
This item requires rank 10 in order to be used.
330
4,358
2,336
offense
defense
stealth
(+330)
(+4,358)
(+2,336)
10--off: 330
def: 4,358
stl: 2,336
$140,00000:00:24!
Pirate mask
This item requires rank 11 in order to be used.
830
635
5,520
offense
defense
stealth
(+830)
(+635)
(+5,520)
11--off: 830
def: 635
stl: 5,520
$140,00000:00:542
1--Materials
$100,00000:01:03Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:04!
Bayonet
This item requires rank 14 in order to be used.
5,095
6,917
6,660
offense
defense
stealth
(+5,095)
(+6,917)
(+6,660)
14--off: 5,095
def: 6,917
stl: 6,660
$380,00000:01:53Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:03Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:03!
Gang suit
This item requires rank 18 in order to be used.
2,753
2,624
19,673
offense
defense
stealth
(+2,753)
(+2,624)
(+19,673)
18--off: 2,753
def: 2,624
stl: 19,673
$500,00000:02:23- 1--
Materials
$50,00000:03:03 2
1--Materials
$100,00000:03:031
1--Materials
$20,00000:03:031
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:03:03Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:03- 1--
Materials
$40,00000:04:03 2
1--Materials
$40,00000:04:03Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:04Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:04Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:04!
AK-47
This item requires rank 9 in order to be used.
3,779
358
1,653
offense
defense
stealth
(+3,779)
(+358)
(+1,653)
9--off: 3,779
def: 358
stl: 1,653
$120,00000:04:23!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,241
2,798
2,817
offense
defense
stealth
(+2,241)
(+2,798)
(+2,817)
11--off: 2,241
def: 2,798
stl: 2,817
$160,00000:05:53!
GPS
This item requires rank 11 in order to be used.
2,543
3,211
2,964
offense
defense
stealth
(+2,543)
(+3,211)
(+2,964)
11--off: 2,543
def: 3,211
stl: 2,964
$180,00000:05:531
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:06:0312
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$240,00000:06:031
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:06:03!
Ballistic vest
This item requires rank 16 in order to be used.
2,736
14,823
4,226
offense
defense
stealth
(+2,736)
(+14,823)
(+4,226)
16--off: 2,736
def: 14,823
stl: 4,226
$440,00000:06:23!
White suit
This item requires rank 18 in order to be used.
1,170
1,280
17,549
offense
defense
stealth
(+1,170)
(+1,280)
(+17,549)
18--off: 1,170
def: 1,280
stl: 17,549
$400,00000:06:231
1--Materials
$50,00000:07:03!
Police vest
This item requires rank 19 in order to be used.
2,433
17,918
8,296
offense
defense
stealth
(+2,433)
(+17,918)
(+8,296)
19--off: 2,433
def: 17,918
stl: 8,296
$580,00000:07:23!
Javelin
This item requires rank 15 in order to be used.
12,289
2,389
3,604
offense
defense
stealth
(+12,289)
(+2,389)
(+3,604)
15--off: 12,289
def: 2,389
stl: 3,604
$360,00000:07:53!
Prototype b-kit 1.0
This item requires rank 11 in order to be used.
806
7,637
2,800
offense
defense
stealth
(+806)
(+7,637)
(+2,800)
11--off: 806
def: 7,637
stl: 2,800
$220,00000:07:54!
Flashlight
This item requires rank 11 in order to be used.
3,541
2,822
2,751
offense
defense
stealth
(+3,541)
(+2,822)
(+2,751)
11--off: 3,541
def: 2,822
stl: 2,751
$180,00000:08:532
1--Materials
$40,00000:09:036
1--Materials
$300,00000:09:033
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:09:0311
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$220,00000:10:036
1--Materials
$120,00000:10:03!
Prototype b-kit 1.0
This item requires rank 8 in order to be used.
411
3,281
761
offense
defense
stealth
(+411)
(+3,281)
(+761)
8--off: 411
def: 3,281
stl: 761
$80,00000:10:23!
Tommy gun
This item requires rank 20 in order to be used.
30,957
4,690
10,272
offense
defense
stealth
(+30,957)
(+4,690)
(+10,272)
20--off: 30,957
def: 4,690
stl: 10,272
$920,00000:10:23Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:03!
MP5
This item requires rank 14 in order to be used.
9,714
2,193
2,819
offense
defense
stealth
(+9,714)
(+2,193)
(+2,819)
14--off: 9,714
def: 2,193
stl: 2,819
$300,00000:11:532
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:12:03- 1--
Materials
$40,00000:12:03 !
Army sweater
This item requires rank 12 in order to be used.
1,402
1,685
7,562
offense
defense
stealth
(+1,402)
(+1,685)
(+7,562)
12--off: 1,402
def: 1,685
stl: 7,562
$220,00000:13:54!
Binoculars
This item requires rank 12 in order to be used.
4,149
2,692
3,971
offense
defense
stealth
(+4,149)
(+2,692)
(+3,971)
12--off: 4,149
def: 2,692
stl: 3,971
$220,00000:16:53!
Army sweater
This item requires rank 13 in order to be used.
1,559
1,294
11,319
offense
defense
stealth
(+1,559)
(+1,294)
(+11,319)
13--off: 1,559
def: 1,294
stl: 11,319
$280,00000:18:53!
Army sweater
This item requires rank 14 in order to be used.
2,230
1,853
9,436
offense
defense
stealth
(+2,230)
(+1,853)
(+9,436)
14--off: 2,230
def: 1,853
stl: 9,436
$280,00000:19:53!
MP5
This item requires rank 17 in order to be used.
17,507
2,741
6,547
offense
defense
stealth
(+17,507)
(+2,741)
(+6,547)
17--off: 17,507
def: 2,741
stl: 6,547
$540,00000:20:23!
Prototype b-kit 1.0
This item requires rank 18 in order to be used.
2,509
20,781
5,690
offense
defense
stealth
(+2,509)
(+20,781)
(+5,690)
18--off: 2,509
def: 20,781
stl: 5,690
$580,00000:20:23!
Police vest
This item requires rank 14 in order to be used.
1,404
12,703
2,921
offense
defense
stealth
(+1,404)
(+12,703)
(+2,921)
14--off: 1,404
def: 12,703
stl: 2,921
$340,00000:21:53Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$12,100,00000:23:03Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:03!
Dragonskin armor
This item requires rank 23 in order to be used.
8,019
44,795
21,874
offense
defense
stealth
(+8,019)
(+44,795)
(+21,874)
23--off: 8,019
def: 44,795
stl: 21,874
$1,500,00000:32:53