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  • NPC's in City


    Name Level Primary Secondary Health Options
  • NPC's intel collection

    NPC name Location Loot Primary Secondary Health Options
  • NPC's family intel database

    Scouted NPC Name Location Loot Primary Secondary Health Options
  • NPC System

    Introduction


    NPC stands for Non-Playing Character, these non-playing characters are bots, they're controlled by scripts. These NPC's add another dimension to the game, you will be able to commit certain actions against them however they might also commit certain actions back. Every time a NPC gets murdered a new one will be spawned within 5 minutes.
    NPC's travel from one city to another every 2 hours, and you have limited amount of shots you can fire on NPC's, you'll gain additional shots every once in a while up to a maximum of 100 shots.


    NPC's overview


    Every NPC comes with it's own name & number, level and grade, health and defense, signature and profile image and skill. The higher level/grade the NPC the more rewards you'll gain for committing actions against them, they will also have more defense and health.


    Killing NPC's


    When you start your gangster career you can start shooting at NPC's. Shooting at NPC's will gain you a little stats and some additional money. Shooting at NPC's might trigger their skill. Pay attention to what skill each NPC has, some skills can work out to your benefit where other skills might harm you. The damage you deal to NPC's is based on your items and the NPC's health and defense, and your npc skill level.


    NPC's spawning


    Everytime a NPC's gets killed a new one will be spawned within 5 minutes. Currently there can only be a maximum of 500 alive NPC's. They spawn in a random city and they get born with a random skill. The minimum level of the spawning NPC's is based on the average rank of the active players during the last 3 days, the maximum level of spawning NPC's is based on the highest alive gangster.


    NPC skills


    NPC's get born with a random skill, every skill has a certain chance of activating once you shoot at a NPC. Every skill also has it's own uniqueness, currently there are 5 different skills; Busting, Rewarding, Teleporting, Hacking and Pickpocketing.


    NPC Intel


    You can gather intel on NPC's to gain more information about a specific NPC, this way you can find out about their skills and additional loot drops they might give you.
    Your NPC intel will also be shared with your family.


    Roaming NPC's


    Every city also contains several 'mini NPC's' called roaming NPC's, these NPC's can't be shot at but enhance a city.
    Roaming NPC's like thieves allow you to gain more money from crimes and shooting NPC, police officers increase the difficulty of crimes and smugglers allow you to carry more trade units.
    These roaming NPC's also change and travel between cities and the total amount of roaming NPC's inside the game is based on the current active player base.

    Manual overview


    The manual is a work in progress. Some subjects still need to be updated.


    Starters Features Systems

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